[CONTEST] Thread Generator Raffle
#1
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Thread Generator Raffle


Our newly updated Thread Prompt Generator is pretty cool, right??? To celebrate the fresh content, we of course want to encourage ya'll to use it!


To enter this raffle, start a thread using a result from the generator before Friday, November 29th and respond here with the full text of your prompt and a link to the thread! You may start as many threads as you'd like, but please make a separate reply to this topic for each one!


Depending on participation, there may be multiple winners drawn! Raffle winners will be announced with our December newspost!


  • Winner 1: 'Souls todo list notepad
  • Winner 2: Reginald sticker set
  • Winner 3 (unlocked @ 20 threads): 2 custom titles
  • Winner 4 (unlocked @ 30 threads): 1 custom icon
  • Winner 5 (unlocked @ 40 threads) : 1 custom avatar by Mandi
  • Winner 6 (unlocked @ 50 threads) : 1 custom avatar by Gen

Winners of any tangible prizes must be comfortable with sharing a shipping address! All active members are welcome to enter the raffle, including all staff and international members. Shy

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#2
PROMPT: "It's late evening by the pack's storage, and it's rather windy.
Your character sees a light up ahead, but it disappears when they get too close. They hear a noise behind them."

THREAD: Here

(question: I didn't follow the prompt to a T in my thread - is that a problem? I just changed the location, basically. Instead of the strange anomaly happening by the storage, it happens on the way to the storage.)
[html]
<div class="LithSig">
<img src="https://i.imgur.com/hlorMYI.png" style="height:350px; z-index:-1; margin:0px 0px -70px;">
<div class="buttonblock">
<a href="https://wiki.soulsrpg.com/index.php?n=Players.SammiieAdopts"><img src="http://pile.randimg.net/0/91/22980/Adoptable%20Buttons.png"></a>
<a href="http://salsola.soulsrpg.com/culture/joining"><img src="https://images2.imgbox.com/c7/02/KahZHq8m_o.png"></a>
<a href="https://wiki.soulsrpg.com/index.php?n=Packs.SalsolaAdoptables"><img src="http://i.imgur.com/6rQpoaQ.png"></a>
</div>
<div id="signature-icons" class="iconblock">
<a class="optime-preference" title="OPTIME unless otherwise stated."></a>

<a href="https://imgur.com/a/EDGTf" target="_blank" title="CHARACTER GALLERY &amp; CREDITS" class="ic-gallery"></a>
<a href="http://wiki.soulsrpg.com/index.php?n=Characters.LithiaNapier" target="_blank" title="CHARACTER WIKI" class="character-wiki"></a>

<a class="character-typical-location" title="Typically found in the Northern Tides, but occasionally comes to Seabreeze Brink."></a>
<a class="apparel-accessories" title="Wears a leather skirt, purple or black crop top, and a ruby necklace (see Wiki!)"></a>
<a class="accompaniment" title="Lithia is often accompanied by her slave, Totem, unless otherwise stated"></a>
<a class="scent-warning" title="Disguises her scent with pine, dirt, and budding flowers."></a>
<a class="skill-fighting" title="Lithia is a skilled fighter, specializing in the use of short swords or daggers."></a>
<a class="skill-stealth" title="Skilled in stealth."></a>
<a class="skill-trade" title="Character is skilled in trade."></a>

</div>
</div>

<style>
@import url('/images/icons/postsig/signature-icons.css');
.LithSig {margin:0 auto; text-align:center; margin:0 auto; }
.LithSig .buttonblock { margin:0 auto; }
.LithSig .buttonblock a { opacity:.7; filter:alpha(opacity=70%); transition:300ms ease-in all; -moz-transition:300ms linear all; }
.LithSig .buttonblock a:hover, .LithSig .buttonblock a:active, .LithSig .buttonblock a:focus { opacity:1; filter:alpha(opacity=100%); }
.LithSig .iconblock { margin:0 auto; }
.LithSig .iconblock a { opacity:.75; filter:alpha(opacity=75%); transition:300ms ease-in all; -moz-transition:300ms linear all; }
.LithSig .iconblock a:hover, .LithSig .iconblock a:active, .LithSig .iconblock a:focus { opacity: 1; filter:alpha(opacity=100%); box-shadow: 0px 0px 2px #000; border-radius:50%; }
</style>
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#3
Quote:PROMPT: It's early evening near an old church, and it's raining. Your character is drawn out by a mournful wail. Your character runs into someone who admits to hearing the same noise and who says it is likely a ghost.

Also, this one here :)

EDIT: Realized I forgot to add the prompt
[html]
<div class="LithSig">
<img src="https://i.imgur.com/hlorMYI.png" style="height:350px; z-index:-1; margin:0px 0px -70px;">
<div class="buttonblock">
<a href="https://wiki.soulsrpg.com/index.php?n=Players.SammiieAdopts"><img src="http://pile.randimg.net/0/91/22980/Adoptable%20Buttons.png"></a>
<a href="http://salsola.soulsrpg.com/culture/joining"><img src="https://images2.imgbox.com/c7/02/KahZHq8m_o.png"></a>
<a href="https://wiki.soulsrpg.com/index.php?n=Packs.SalsolaAdoptables"><img src="http://i.imgur.com/6rQpoaQ.png"></a>
</div>
<div id="signature-icons" class="iconblock">
<a class="optime-preference" title="OPTIME unless otherwise stated."></a>

<a href="https://imgur.com/a/EDGTf" target="_blank" title="CHARACTER GALLERY &amp; CREDITS" class="ic-gallery"></a>
<a href="http://wiki.soulsrpg.com/index.php?n=Characters.LithiaNapier" target="_blank" title="CHARACTER WIKI" class="character-wiki"></a>

<a class="character-typical-location" title="Typically found in the Northern Tides, but occasionally comes to Seabreeze Brink."></a>
<a class="apparel-accessories" title="Wears a leather skirt, purple or black crop top, and a ruby necklace (see Wiki!)"></a>
<a class="accompaniment" title="Lithia is often accompanied by her slave, Totem, unless otherwise stated"></a>
<a class="scent-warning" title="Disguises her scent with pine, dirt, and budding flowers."></a>
<a class="skill-fighting" title="Lithia is a skilled fighter, specializing in the use of short swords or daggers."></a>
<a class="skill-stealth" title="Skilled in stealth."></a>
<a class="skill-trade" title="Character is skilled in trade."></a>

</div>
</div>

<style>
@import url('/images/icons/postsig/signature-icons.css');
.LithSig {margin:0 auto; text-align:center; margin:0 auto; }
.LithSig .buttonblock { margin:0 auto; }
.LithSig .buttonblock a { opacity:.7; filter:alpha(opacity=70%); transition:300ms ease-in all; -moz-transition:300ms linear all; }
.LithSig .buttonblock a:hover, .LithSig .buttonblock a:active, .LithSig .buttonblock a:focus { opacity:1; filter:alpha(opacity=100%); }
.LithSig .iconblock { margin:0 auto; }
.LithSig .iconblock a { opacity:.75; filter:alpha(opacity=75%); transition:300ms ease-in all; -moz-transition:300ms linear all; }
.LithSig .iconblock a:hover, .LithSig .iconblock a:active, .LithSig .iconblock a:focus { opacity: 1; filter:alpha(opacity=100%); box-shadow: 0px 0px 2px #000; border-radius:50%; }
</style>
[/html]
#4
You don't need to stick 100% to the prompt, as long as it's pretty close! Use your best judgment.

av by me; sig by alaine
#5
Gonna help open up them prize brackets Wink

Thread Generator Wrote:
[size=85]It's afternoon near the borders, and the [sleet] is letting up.
Your character has encountered a small fire.[/size]
Kamari Kaiser
[Image: lbE6mWvb_o.png]
 

Avatar art by Alaine · Sig art by Despi
#6
Thread Generator Wrote:
[size=85]It's […]noon […], and it's clear.
Your character smells something disgusting.[/size]
Kamari Kaiser
[Image: lbE6mWvb_o.png]
 

Avatar art by Alaine · Sig art by Despi
#7
[html]
Quote:

"It's early evening near the central area of the pack territory, and there's a light breeze.

Your character has a heavy heart.

A bad memory resurfaces."

[/html]
viewtopic.php?f=139&t=44719
#8
Quote:
It's morning [...], and the rain is letting up.
Your character is thinking about their family.
viewtopic.php?f=53&t=44721
#9
Quote:It's morning in Gaspesia, and it's starting to snow. Your character finds a passed out drunk.

viewtopic.php?f=23&t=44726
#10
Quote:It's midnight in Gaspesia, and there are snow showers.
Your character just wants to cross a small bridge, but a large, intimidating stranger refuses to let them do so unless your character gives them something or defeats them in combat.
Thread: viewtopic.php?f=23&t=44743
#11
Quote:It's late evening near pack territories, and it's suddenly very cold.
Your character stumbles across a cold, wet, shivering kitten.

viewtopic.php?f=147&t=44752
#12
Quote:prompt: It's late afternoon by the pack's storage, and it's partly cloudy.
Your character is thinking about their family.

number ten! viewtopic.php?f=139&t=44750
[size=150]RIALU[/size]
The leaves fall like comets missed, and you are this, all straight with twist.
#13
Quote:It's evening near the pack's animals, and there's a steady rain.
Your character is burying a secret item in the ground.
viewtopic.php?f=147&t=44764
#14
Quote:It's evening in the Canaan Bog, and the air is very still.
Your character decides to present someone with a little gift.
viewtopic.php?f=143&t=44774
ARRAN
1/7 Grand Quest Threads Complete
player wiki ♦ sig by despi ♦ av by nat ♦ character wiki
#15
Quote:It's morning on Cape Acadia, and it's breezy.
Your character enjoys a rare sunny day with a buddy.
viewtopic.php?f=147&t=44776
ARRAN
1/7 Grand Quest Threads Complete
player wiki ♦ sig by despi ♦ av by nat ♦ character wiki


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