[SL] Meteorite Information Hub
#1
[html]<h2 class="header-1 border"><center><img src="http://i.imgur.com/20mNZ74.png"> [SL] Board-Wide Plot: Meteorite Impact <img src="http://i.imgur.com/20mNZ74.png"></center></h2>
<div class="infotable">

<br><center><img src="http://24.media.tumblr.com/553602945970f890f4519967487f4a0b/tumblr_miagzvLdVQ1r8oyaho1_r1_250.gif" style="margin:10px"><br>
<span style="font-size:10px"><i>as it fell from the sky they gathered in droves, those witches and heathens and liars;<br>
and in each of their hearts burned a single great truth, brighter than even that terrible star of Lucifer<br>
come to punish them for their many-faced sins</i></span><br><br>

<span style="font-size:25px">✶</span></center>

<br><center><h2>The Red Star Falls</h2></center>
<p>It has been a long and bitter winter - So long that even the old ones begin to feel, in their bones, that something in the heavens must have gone awry. Only when the first mild breath of spring begins to sweep up from the south does Salsola look forward from the dark, short days we have lived; The ancient Ruins aching deep in their brittle stones for the light of a warm and forgiving sun.</p>

<p>It has been a winter blessed by blood. The young women slain in mysterious rite along the borders momentarily cease, as though even the wicked perpetrator of such acts can feel the uncanny instability that lingers in the crisp air.</p>

<p>A pale moon rises high on last day of the third coming. Beside it, a groom to her bride, is a winking blood-red star. In the mortal world below the raven Crone Siv mutters a hasty incantation - the newly ranked Cleric Bane clutches to the tongue of the mountain and prepares for the wrath of her red-eyed demon. Each secretive member of the coven feels the tremors of their old gods awakening; Each watchful hunter sees the flight of a giant flock of many-colored birds that take wing before dusk; The thistle kingdom and all the realms that lie <i>outside</i> grow still with a timid nightfall.</p>

<p>Deep in the haunted Blackwoods, a single pair of ethereal green eyes gaze up <i>hungrily</i> from beneath the thick and gnarled canopy. A loud howling rises from the western coastline, carried inland to the ears of many careful listeners by a strong ocean wind.</p>

<p>Suddenly - <i><b>CRASH!</b></i> A crown of dust blooms vivid as a raw bruise on the southern horizon, and the black earth trembles and trembles and <i>trembles</i> in fear.</p>

<p>The red star has fallen, and brought with it great and terrible destruction.</p>

<center><span style="font-size:25px">✶</span></center></p>

<br><h3>Board-Wide Plot: <b>Meteorite Impact</b></h3>
<p><sup><b><center>Details regarding the BWP can be <a href="http://soulsrpg.com/forum/viewtopic.php?f=18&t=26980">found here</a>!</b></sup></center></p>
<p>The peculiar red star has finally shown its true form, and with it, brought cataclysmic new changes to Nova Scotia. The following information included specifics as to how this will effect Salsola, including events occurring around the time of impact. We <b>strongly encourage</b> members to PM us with any questions!</p>

<p><b>The following mysterious events may be referenced by any member of Salsola.</b></p>

<ul>
<li>Shortly before the sound of impact, eerie howling picks up along the western coast.</li>
<li>Following the second aftershock, a number of small fires break out east and north of the Ruins.</li>
<sup><i>The fire burns an old cabin and adjoined shed down to the ground, destroying some of the goods kept there-in. After a few hours, it will put itself out, but the ground there will be scorched black and devoid of plant growth. There also seems to be the glow of flames in the direction of the old Helsi yurt.</i></sup>
<li>There seem to be a number of tiny lights flickering in the Blackwoods. Their sources are unknown, and upon approach they disappear.</li>
<sup><i>It would be very unwise to traverse or explore the Blackwoods during, and for many days after, the fall of the red star. A lot of the trees are very old and brittle, and were damaged during the earth-tremors following the collision. They are liable to fall suddenly and without warning, crushing anyone standing nearby.</i></sup>
</ul>
<br><h3>Effect on the Thistle Kingdom</h3>
<p> Salsola's proximity to the coast means that the impact of this catastrophic event can be witnessed just moments before they are felt (as the aforementioned howling seems to indicate), and this is especially true when a blast of heat brings with it a great trembling of the earth and a forceful wind that levels trees and bursts glass in its wake. Elsewhere, the frightened sounds of animals can be heard. The scent of smoke permeates the air. Later, when an untimely and massive wave surges ashore it reaches far further than usual, bringing with it rubble and debris from all over.
<ul>
<li>The western coasts and southern shoreline have flooded dramatically, and the wetlands are nigh impassable.</li>
<li>In the hours following the initial tidal wave, an earthquake and recurring aftershocks set the Ruins on edge, causing minor but inescapable damage.</li>
<li>As the water sweeps inland, Tantramar becomes a deep and boggy marshland, trapping many fleeing animals in the muck.</li><br>
<sup>- You are welcome to reference any of Salsola's <a href="http://wiki.soulsrpg.com/index.php?n=Areas.Marrgerd#toc11">Livestock Animals</a> and save them in your threads!</sup>
<li>Khirot has once more found himself marooned on Isle Haut, which is precariously fighting from becoming entirely submerged.</li>
<li>A number of horses have escaped, injuring poor Tarat in the process! Communal horses <a href="http://wiki.soulsrpg.com/index.php?n=Areas.Marrgerd#trader">Trader,<a> <a href="http://wiki.soulsrpg.com/index.php?n=Areas.Marrgerd#strawberry">Strawberry</a> and <a href="http://wiki.soulsrpg.com/index.php?n=Areas.Marrgerd#sylvia">Sylvia</a> are missing, as well as Salsola's prized breeding stallion <a href="http://wiki.soulsrpg.com/index.php?n=Areas.Grimrun#black">Black</a>!</li><br>
<sup>- If you would like to have a thread in which you find one of the above listed horses, please comment below so that others know not to similarly reference finding the horse! Please note the temperament of the listed horses, particularly that of the stallion, and consider that they may be dangerous/injured upon being re-caught. For more information, feel free to ask!</sup>
</ul>
</p>

<h4>The Specifics</h4>
<p><b>Thermal Radiation</b>
  • Much of the body suffers first degree burns.
<br>
<sup>- As Luperci are more enduring and protected by fur, the SA have allowed for realism's sake that your characters will not likely suffer burns as a result of the meteor, although they may experience an intense flash of heat (particularly if they are outside at the time of the meteor collision).</sup>
<p><b>Seismic Effects</b>
  • <sup><b>Richter Scale Magnitude:</b> 7.7</sup>
  • The major seismic shaking will arrive approximately 48 seconds after impact.
  • Felt by all, many frightened. Some heavy furniture moved; a few instances of fallen plaster. Damage slight.
  • Damage negligible in buildings of good design and construction; slight to moderate in well-built ordinary structures; considerable damage in poorly built or badly designed structures; some chimneys broken.
<br>
<sup>- It is likely that some of the more decrepit structures in the Ruins proper (walls, half-exposed rooms, decaying towers) may experience severe damage from the ground tremors and may collapse entirely - however, the sturdier stone constructs that form most of the homes within the Ruins, especially those patched and maintained by their occupants, would suffer only minimal damage.</sup></p>

<p><b>Air Blast</b>
  • Glass windows will shatter.
  • About 30 percent of trees blown down; remainder have some branches and leaves blown off.
<br>
<sup>- This will be particularly noticeable in our heavily wooded areas, such as the Pine Barrens and the Blackwoods. Trees may fall suddenly and without warning if weakened by the blast; Debris will thoroughly cover the ground in any thickly forested terrain.</sup></p>

<p><b>Tsunami</b>
  • The impact-generated tsunami wave arrives approximately <b>1.7 hours</b> after impact.
  • Tsunami height between 17.2 feet and 34.5 feet.
<br>
<sup>- The first, and most dangerous tsunami wave will sweep up from the Southern Shoreline. Whilst most of the Ruins are elevated above sea-level by high cliff faces, the lower terrain will suffer immediate flooding. Milstone will be partially submerged for an extended period of time, and any Associates or Slaves who have not been able to take residence in the Ruins may find their homes flooded and their property damaged.</sup></p>

<center><span style="font-size:25px">✶</span></center></p>

<p>A pack meeting <i>(non-manditory Pack Thread)</i> will be held shortly after the event has rolled, where the full full scope of the impact will be revealed. It will be linked to <b>HERE</b> as soon as it is up - It will take place a few full moments after the original blast, and in the Ruins, so you are welcome to have your character not attend if they are elsewhere located. For more information on the meteor, please make sure to read the <a href="http://soulsrpg.com/forum/viewtopic.php?f=5&t=26980"><b>Souls-wide masterpost.</b></a></p>

<p>If you have any direct inquiries regarding Salsola and the meteor, make sure to post your query here!</p>

<p><br><center><img src="http://i.imgur.com/POpw09S.png" style="margin:2px">
<br><i>Much love and happy posting - Team Salsola</i></center><br>
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#2
I would like Eventide to find Trader please!
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<a href="http://wiki.soulsrpg.com/index.php?n=Characters.EventideD'Angelo" target="_blank" title="CHARACTER WIKI" class="character-wiki"></a> <a href="#!" target="_blank" title="Eventide speaks german, denoted by <>. Has a distinctive german accent." class="foreign-language"></a> <a href="#!" class="optime-preference" title="OPTIME unless otherwise stated."></a> <a href="#!" class="skill-hunting" title="Eventide is a skilled hunter & archer."></a> <a href="#!" class="skill-carpentry" title="Eventide is a skilled woodworker & fletcher."></a> <a href="#!" class="skill-spirituality" title="Eventide is a devotee of Rah'khir & Khalfism."></a> <a href="#!" class="apparel-accessories" title="Eventide always has his bow and quiver."></a><div style="font-family: 'Graduate', cursive; font-size:14px; text-shadow:0px 0px 3px #000;">
every demon wants his pound of flesh<BR>
But I like to keep some things to myself<BR><BR>
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#3
SALSOLANS - If you would like specific permission to have a certain area be destroyed/submerged/damaged, and it is NOT your own home / is a communal space (for your own home you do NOT need to ask permission, fire away ♥) then make sure to PM us or post here first so that we can approve it. If you are not certain how much damage your specific dwelling might have and would like our guidance, then also feel free to ask us here and we can help you with some ideas - though we will be lenient and most likely allow you to do whatever you want to your own home/s, within reason.

If you would like to suggest certain spin-off plots/damage/etc happening, we are super happy to give them consideration and possibly add them to the formal information above! This should be a super fun event, and we want to help enable your creative ideas in any way we can.

Also keep your eyes open for a follow-up April News Post that we will be posting in a couple of days, addressing some of the more standard SL ongoings and more OOC maintenance stuff ♥ For now, just enjoy yourselves with the meteor plot!

-------------

HILLI - Trader is all yours to find, honeybun! Take good care of him Eventide, he's my favorite communal horse ;;
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#4
MINE TOO WHICH IS WHY HE MUST BE SAVED.

and we should totally sacrifice an outsider for the good of salsola :|

PS - Can the clinic's windows get exploded??
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#5
Bane D'Angelo Wrote:MINE TOO WHICH IS WHY HE MUST BE SAVED.

and we should totally sacrifice an outsider for the good of salsola :|

PS - Can the clinic's windows get exploded??

YES TO EVERYTHING YES. YES.
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#6
Sorry to spam this so much!

But for the sacrifice, I was thinking,

> Wolf gets captured trying to raid some Salsola supplies? This would be good for some of our more martial members!
> Sacrifice in the flooded waters. Throat cut, tossed to the sea to appease it/angry gods? I know rituals are normally Siv's purview, but Bane could lead this is Mel doesn't wanna NPC siv for it :D
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#7
Scorpius can find Black, plee~ :3

Totally cool with Duncan's lighthouse falling down as well. BD

If I did that, do I need to buy a new house for him or just pick a new one?
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#8
Hyacinth will save old lady mare :3

Also! I love all of this ! <3

AND omg poor Duncan his light house :(
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#9
Scorpius D'Angelo Wrote:Totally cool with Duncan's lighthouse falling down as well. BD

If I did that, do I need to buy a new house for him or just pick a new one?
I don't see why this would be a problem; I'd have to double check, but he should be able to simply move elsewhere.

Osrath can go find Strawberry (and her baby, OMG), maybe some of the other livestock as well.
#10
Screw your horses, what about the FLIGHTLESS BIRDS?!

I know he's not "livestock," but, I'd like to have Heine attempt to rescue Noble the Peacock, please? x3 I'd be open for anyone to help (he'll probably need it xD) him too! xD

If not, that's fine too x3


Also, I'd like to offer Heine to help save Khirot on his lonely island!
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[/html]
#11
Skana Creo Wrote:I know he's not "livestock," but, I'd like to have Heine attempt to rescue Noble the Peacock, please? x3 I'd be open for anyone to help (he'll probably need it xD) him too! xD

-whispers-
Abeni and Heine would very much like to rescue the peacock!
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#12
omg do it
#13
I'm uncertain about the kind/level of damage Elody's residence will suffer? I'm not sure if it's inland enough to survive the wave, or if it'd be repairable. I'd like for it to be alright, but I prioritize realism so if it isn't feasible and it'll suffer too much damage, I could move her elsewhere!! :) I am totally fine with broken windows and some water damage, but if it gets swept away then that's the way it is xP
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♥ avatar by raze | signature by jmonster ♥
#14
Elody Lykoi Wrote:I'm uncertain about the kind/level of damage Elody's residence will suffer? I'm not sure if it's inland enough to survive the wave, or if it'd be repairable. I'd like for it to be alright, but I prioritize realism so if it isn't feasible and it'll suffer too much damage, I could move her elsewhere!! :) I am totally fine with broken windows and some water damage, but if it gets swept away then that's the way it is xP

There would likely be flooding damage, though nothing as drastic as the entire building being swept away. Glass is expected to break, but you don't need to completely level the building!
#15
Thank you Mel :) are there any horses left to round up? I could help one of you guys round up livestock as well! If anyone would like, PM me c:
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♥ avatar by raze | signature by jmonster ♥
#16
I can offer Quicksilver to find Sylvia, as well as herd miscellaneous livestock! (I'll PM you about Sylvia if you see this, Jada!) Quicksilver can also help with hunting-related efforts and be ICly referenced doing so without discussion.♥
#17
All good with us! You guys rock, keep our precious hosses safe please ;;
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<br><div class="LokrbSigSplit"></div> <div id="signature-icons"> <a href="http://wiki.soulsrpg.com/index.php?n=Players.Alaine" target="_blank" title="PLAYER WIKI" class="player-wiki"></a><a href="http://wiki.soulsrpg.com/index.php?n=Characters.LokrRevlis" target="_blank" title="CHARACTER WIKI" class="character-wiki"></a><a href="#" class="reply-slow" title="REPLY SPEED: SLOW"></a><a href="#" class="apparel-accessories" title="Highcollar leather vest, 2 x hunting daggers, doehide quiver w/ arrows, & dragon-head longbow."></a><a href="#" target="_blank" title="Lokr speaks fluent Italian, denoted by italics and hover translation. When he speaks English, it is clear, with a slight British accent." class="foreign-language"></a><a href="#" class="scent-warning" title="Lokr disguises his scent with damp earth, pine and sea-salt."></a><a href="#" class="skill-hunting" title="Lokr is a skilled hunter."></a><a href="#" class="skill-scholar" title="Lokr is a skilled scholar."></a> <div style="font-family:arial; font-size:10px; text-transform: uppercase; letter-spacing: 5px;">slithered here from Eden</div> </div> </div>[/html]
#18
Hey guys, late PACK THREAD is up! It is non-manditory, so you do not have to post - but if your character is in or around the Ruins, feel free to make a quick or lingering appearance! <3
[html]<style> @import url('http://fonts.googleapis.com/css?family=Special+Elite&v1'); @import url('http://sleepyglow.net/rp/icons/signature-icons.css'); .LokrbSigOuter {width: 370px; margin: 0 auto; text-align: center;} .LokrbSigName {font-family: 'Special Elite'; font-size:25px; text-shadow: 0 0 5px #fff; margin-bottom: -30px;} .LokrbSigSplit {border-bottom: 0px solid black; margin-bottom: 5px; margin-top: -5px;} #signature-icons a { background-repeat: no-repeat; display:inline-block; position:relative; margin:0; opacity:.35; filter:alpha(opacity=35%); transition:200ms linear all; -moz-transition:200ms linear all; border-bottom: 3px solid transparent; } .LokrbSigOuter #signature-icons a:hover, .LokrbSigOuter #signature-icons a:focus, .LokrbSigOuter #signature-icons a:active { opacity:1; filter:alpha(opacity=100%); border-bottom: 3px solid #afdb28; /* change the color under the icons when you hover over them on this line */ } </style><div class="LokrbSigOuter">

<a href="http://wiki.soulsrpg.com/index.php?n=Packs.Salsola"><img src="http://i.imgur.com/iJ0RTX3.png" style="width:159px; margin:0px"></a>

<br><div class="LokrbSigSplit"></div> <div id="signature-icons"> <a href="http://wiki.soulsrpg.com/index.php?n=Players.Alaine" target="_blank" title="PLAYER WIKI" class="player-wiki"></a><a href="http://wiki.soulsrpg.com/index.php?n=Characters.LokrRevlis" target="_blank" title="CHARACTER WIKI" class="character-wiki"></a><a href="#" class="reply-slow" title="REPLY SPEED: SLOW"></a><a href="#" class="apparel-accessories" title="Highcollar leather vest, 2 x hunting daggers, doehide quiver w/ arrows, & dragon-head longbow."></a><a href="#" target="_blank" title="Lokr speaks fluent Italian, denoted by italics and hover translation. When he speaks English, it is clear, with a slight British accent." class="foreign-language"></a><a href="#" class="scent-warning" title="Lokr disguises his scent with damp earth, pine and sea-salt."></a><a href="#" class="skill-hunting" title="Lokr is a skilled hunter."></a><a href="#" class="skill-scholar" title="Lokr is a skilled scholar."></a> <div style="font-family:arial; font-size:10px; text-transform: uppercase; letter-spacing: 5px;">slithered here from Eden</div> </div> </div>[/html]


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