[EVENT] Plague Doctors
#1

Plague Doctor Traders


Table of Contents

A traveling band of strangers appear along with the warming weather.


Capricorn Ziskid, Dalibor Boscko, and Fiction Asylum set up camp near Fort Cumberland. Each Luperci wears a strange, beak-like leather mask and doesn't want to breathe the same air as others. (Interestingly, there are some clusters of the new hybridised flower growing near their camp, but these canines seem unaffected by the sweet smell? Hmm.)


They have four horses between them, but the spare's not for trade. Instead, they apparently have a large stock of medicinal goods, including dried herbs, edible pellets, tinctures, potions, balms, and salves! Preventatives and cures for a coming plague, they say. Whole packs and large territories are covered in the dead and dying in the south, don't you know? Best stock up before it's too late!


How to trade (IC)



Rather than having traders pick and choose their wants and go through the hassle of negotiating dozens of individual transactions, these self-described "plague doctors" have bundled various goods into mystery bags with a set price. Interested parties won't know what they're getting except that it'll be from a selection of the travelers' goods and each bundle can be traded for with any of the following:

  • 10 lbs dried meat
  • 1 lb dried herb (acceptable varieties: yarrow**, mint, coneflower (non-native), chamomile**, more!)
  • 2 lbs dried root (acceptable varieties: ginseng, ginger**, garlic**, more!)
  • 1 tanned sheepskin, cowhide, or fur of comparable size
  • 1 trinket with at least one cleaned gemstone of reasonable clarity; any metal should have minimal tarnishing
  • 1 Luperci-made tool or sachel of good quality (e.g. bladed tools and weapons, leather bags)
  • 10 small jars, either of sturdy glass or wood

** these plants are toxic to canines in large quantities; why would these traders want them?? (Your character probably doesn't know they're toxic though, tbh.)


As an example, a mystery bundle might include:

  • 3 oz dried mint, wrapped in a tree bark envelope
  • 3 oz dried yellow dock root, wrapped in a tree bark envelope
  • 1 bottle of headache cure, 10 daily doses (mint, ginseng, feverfew)
  • 1 bottle of plague cure, 10 daily doses (??)

Or maybe something like:

  • 1 fl oz pain numbing salve, wrapped in a tree bark envelope; topical use only! (turmeric, ginger, basil, mint)
  • 3 oz dried feverfew (non-native), wrapped in a tree bark envelope
  • 5 mL bottle of peppermint oil
  • 1 bottle of plague cure, 10 daily doses (??)

No returns, refunds, or exchanges! Traders must agree to these terms beforehand! The bundles are limited to two (2) per individual (character) or ten (10) per pack, if someone is trading on behalf of their pack.


How to trade (OOC)



Reply to this thread with the following form! Assuming your trade follows the requirements, we'll PM you with the contents of your mystery bundle(s).


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[b]Character:[/b]
[b]Number of Bundles:[/b] (max 2 per character, 10 per pack; please note if you're trading on behalf of your pack)
[b]Items to trade:[/b]
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NPCs and AW Threads



Players are welcome to make general references to the plague doctors, their camp, making trades, and hearing about a plague. Characters can, of course, discuss the contents of their mystery bundles once they've been obtained.


Otherwise, references to specific interactions with plot characters should be cleared with the 'Souls Assemblage.


A number of "all welcome" threads with one or more of the plot characters will also be available throughout the month. Keep an eye out! Shy


Trader Summary & Profiles



These strange plague doctors will be camped In Character through April 15th (but the plot will be accessible -- e.g. you can request trades -- through April 30th) and are typically open to trade as long as one of them is awake. They are generally willing to tell you about the coming plague, but are otherwise not too keen on idle small talk if you aren't there to trade (well, Capricorn aside).


Any of the traders is happy to handle your transaction, though it's most often Capricorn or Fiction. Those who aren't handling potential visitors and customers are usually sorting or grinding herbs, foraging or hunting nearby, standing watch, or resting.


For the most part, the plague doctors wear their bird-like masks. They will take them off to eat, drink, and sleep, but they won't welcome traders during that time. Strangers approaching the group while they're unmasked will be asked to maintain a six foot distance at all times "for safety."


There is a marked out a perimeter (made of rocks and small logs) six foot out from the space their camp occupies and all of them will insist that visitors remain outside the perimeter if they're having a food break. Trades may still be facilitated by placing goods on the perimeter, walking out six feet, waiting for one of the doctors to swap the goods and retreat, then picking up the bundle.


Capricorn Ziskid


Species: Dog Hybrid
Gender: Male
Age: 4
Appearance: With his long fur and floppy ears, Capricorn is undoubtedly a dog – a bit of retriever, a bit of collie, and who-knows-what-else. Medium-sized, he makes an effort to keep himself looking presentable. His fur is mostly tawny with notable white markings and darker charcoal. He has gray eyes and wears his hair long.
Mannerisms: Annoyingly friendly and eager to talk to anyone, it's no surprise that Capricorn is an extrovert to the extreme. He will put up with just about anything in terms of stupid questions or attempts at bartering, and generally tries to close out deals so that everyone is happy. However, when pushed too far – or when someone tries to take advantage of him – Capricorn is swift to ensure they don't mistake his childlike nature for weakness.


Dalibor Boscko


Species: Wolf
Gender: Male
Age: 4
Appearance: Average sized for a wolf, Dalibor is nearly uniformly black in coloration. There are hints that he may gray as he ages, though this is not very apparent under his leather armor and cloak. He has yellow eyes, one of which has a scar across it.
Mannerisms: Strong-and-silent describes Dalibor perfectly. He seems to have been made for his role as a protector, and uses his gruff voice to help reinforce this appearance. Secretly, however, Dalibor is really a big softie – he loves baby animals and will go out of his way to see/help/casually interact with them nbd. He also likes flowers, though pretends to gather them for Fiction.


Fiction Asylum


Species: Hybrid
Gender: Female
Age: 3
Appearance: Too big to be a coyote and too small to be a wolf, Fiction has large ears and limbs that seem too long for her body. Her coat, meanwhile, clearly has doggish origins. It's mostly white with a grey and black merle saddle; a similar pattern covers a good part of her face and there's some light spotting on her arms and legs.
Mannerisms: Easygoing at first glance, Fiction makes an obvious effort to be open and friendly, but her true impatience and annoyance is quick to show if someone asks too many irrelevant or personal questions, or otherwise seems to not be there to trade. She doesn't respond well to flirting and while she'll try to maintain a degree of neutral professionalism, will eventually betray her true feelings if pressed.




#2
Character: Minerva Griffith
Number of Bundles: 2 personal use and 2 for the pack
Items to trade:
10 lbs dried meat - pack bundle 1
1 tanned sheepskin - pack bundle 2
1 silver bracelet with quartz gemstone - Personal
1 lb dried herbs (mix of mint, marijuana, and meadowsweet) - Personal


#3
Character: Cleome Valentine
Number of Bundles: 2 (personal)
Items to trade:
1 ring with amethyst stone inlay
1 pendant with jasper and tiger's-eye decoration
#4
Character: Carya Aston
Number of Bundles: 2
Items to trade: 1 hand-made leather necklace with a wooden carved pendant holding a large ruby gemstone.
1 pound of dried herbs (mix of dried Cranberries, chamomile, and mint)
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<div class="title">Carya Aston</div>

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<a href="#!" class="reply-medium" title="I usually reply within 3-5 days."></a>
<a href="https://soulsrpg.com/forum/ucp.php?i=pm&mode=compose&u=660" class="player-contact" title="Primary contact through discord, though secondary through PM's"></a>
<a href="https://wiki.soulsrpg.com/index.php?n=Players.Adel2" target="_blank" title="Adel's Wiki" class="player-wiki"></a>
<a href="https://wiki.soulsrpg.com/index.php?n=Characters.CaryaAston" target="_blank" title="Carya's Wiki" class="character-wiki"></a>
<a href="https://soulsrpg.com/forum/viewtopic.php?f=12&t=45990&p=348904#p348904=" title="Carya is open for threads. Idea's linked here." class="open-for-threads"></a>
<a href="#!" title="I will roleplay mature material.." class="will-mature"></a>
<a href="#!" title="I will roleplay LASKY if requested." class="will-lasky"></a>
<a href="#!" class="optime-preference" title="OPTIME unless otherwise stated."></a><br>
<a href="#!" class="accompaniment" title="Carya is accompanied by her horse Gritt."></a>
<a href="#!" class="scent-warning" title="Carya's scent is a mixture of dirt, pine, and the ocean."></a>
<a href="#!" class="strong-prejudice" title="Carya has a prejudice against males. (Cuz Carya's a big meany)"></a>
<a href="#!" class="skill-carpentry" title="Carya is a skilled woodworker and carpenter."></a>
<a href="#!" class="skill-hunting" title="Carya is a skilled archer."></a>
<a href="#!" class="skill-scholar" title="Carya can read and write fluently."></a>
<a href="#!" class="skill-stealth" title="Carya is skilled in stealth and tracking."></a>



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#5
Character: Kalypso Savoy
Number of Bundles: 1 for Personal, 2 for New Caledonia
Items to trade:
  • Sea glass beaded necklace and bracelet in white and green with polished shell accent
  • 1 lb dried herbs (mint & dandelion)
  • 2 small leather satchels
#6
Character: Aani Aston-D'Noires
Number of Bundles: 2
Items to trade: 1 tanned moose-yearling hide
1 Lupreci made metal knife, with a wooden handle, and "Viking" carvings in it.
#7
Character: Narcissa Greygrief
Number of Bundles: 2
Items to trade: 1lb dried mint and/or lavender, 1 "golden" pendant with an orange gem set into it.
#8
Character: Willow Cormier
Number of Bundles: 1
Items to trade: 10 lbs dried meat (fish)
[Image: kr.png]
I took the time to breathe
among the rootbuds and the weeds
but the peat moss and the leaves took turns with both my feet
#9
Character: Torabera Tanaka
Number of Bundles: 1
Items to trade: 10 lbs dried meat (Rabbit, venison)
#10
Character: Bellad Songthorn
Number of Bundles: 2
Items to trade: 1 lb dried lavender, 1 finger-sized stone of rose quartz
#11
Character: Calan Brecours
Number of Bundles: 2
Items to trade: 1/2 lb dried mint, 2 mis-matched earrings with differing set-in gemstones (one pearl, one labradorite)
#12
Character: Morgana Revlis
Number of Bundles: 2
Items to trade: Medium sized felt blanket and a leather bag with a "good luck charm" attached to it.
O what will she do, a soul bitten into with wrong?
Character Wiki | Salsola | Player Wiki
#13
Character: Clementine Salcedo
Number of Bundles: 2
Items to trade: One leather satchel, 10lbs dried venison.
Note: Clementine disguises her scent beyond Salsola's borders.


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