Just a reminder that auxiliaries are
optional. So, if a player wants to go 7+ characters, that's on them, and more power to them if they have the time/muse for that many active characters and
keeping them active. I feel that our standards are already pretty lenient (now, as compared to how we/staff used to be) for 5+ characters as is.
Most players find it difficult to manage 5+ characters even
without bracketing for additional slots anyways. There is no pressure on these players to post outside of Activity Sweeps, so, one would think, if you have the slots to play with that many characters, why don't you? I think it's a simple case that most players in 'Souls' community are adults with adult responsibilities, which, unfortunately, means less free time to pour into a writing hobby as a result. Since I know regular members can't see these sorts of stats, I thought the data below might be a fun :O thing for some of y'all (as well as put some things into more perspective)!
Out of 48 players currently on 'Souls:
- 2 Character Slots — 38 players have unlocked, and 100% have both slots filled
- 3 Character Slots — 27 players have unlocked, and 25 of them have all 3 slots filled
- 4 Character Slots — 19 players have unlocked, and 13 of them have all 4 slots filled
- 5 Character Slots — 16 players have unlocked, and 6 of them have all 5 slots filled
- 6 Character Slots — 12 players have unlocked, and 5 of them have all 6 slots filled
- 7 Character Slots — 11 players have unlocked, and 5 of them have all 7 slots filled
- 8 Character Slots — 6 players have unlocked, and 2 of them have all 8 slots filled
- 9 Character Slots — 3 players have unlocked, and 1 of them have all 9 slots filled
- 10 Character Slots — 1 player has unlocked, and 0 of them have all 10 slots filled
3-5 characters seems to be the sweet spot for where most of 'Souls' average player base lingers around and can actively maintain. I think with the clarifications that have been made about how Brackets work, as well as some clean up on the previously outdated Request Wiki Page, should provide players with a clearer idea of what Staff is
actually looking for. A lot of players, previously, I feel, thought Staff's expectations were too high ("We demand perfection! You must make 10+ posts per bracket, no matter your slot #!"), when, in reality, our expectations are not as strict or stringent as some might have been led to originally believe.
I made my suggestion for changes to allow for easier obtainment of Character Slots 2 and 3. And, going by the numbers I shared above, I think it's safe to say that most players would be happy to be able to obtain 3 base Characters easier overall, and then go on to bracket for 4+ if they want more variety from there.
As general reminder to summarize everything I said in previous posts, too, once players hit the higher Auxiliary ranges (5+ characters), we
don't expect players to get 7+ posts per 2-week bracket for
every one of their characters. If you do, great! If you don't, that's fine! Some players may average closer to 4-6 posts per 2-week bracket per character. Others may be a varying mix of 4-10+ posts per 2-week bracket. Staff looks at all the brackets, and we make our vote with considerations on 1) number of posts per bracket, and 2) how many characters that player has/what slot # they're going after. None of Staff is giving hard numbers for examples because the Requests are always processed at the time of request. If you have a couple of subpar brackets, we may handwave it. If you have more "bad" than "good", we may deny it. There aren't any hard or set numbers across the board. We look at all of the data and we vote.
The only thing the Activity Checker does is gives numbers and a rating for the individual bracket
(the "Overall score" and "Recommendation" rating have been obsolete since 2017 when permanent slots were introduced; they just haven't been taken out because...eugh, that means rewriting backend code).
Staff is who decides, not the Checker. A human is the one that decides if you get a "Go" or a "No Go" on your Request. Staff shifts our "baseline" based on the two things I stated previously, 1) number of posts per bracket, and 2) how many characters that player has/what slot # they're going after.
At lower auxiliary requests (going for Slots 3-5), we tend to want higher (~7+ posts) bracket numbers and little to no "bad" brackets. At higher auxiliary requests (going for Slot 5+), we tend to be more lenient and allow more lower brackets numbers (~4-6+ posts), and are also more lenient about a few "bad" ones being mixed in. For example, a spread of 4, 10, 7, 7 on a character for only Slot #3 would likely get you denied because of that 4-post bracket and you being at a lower auxiliary level. However, if you had those same numbers and were requesting for Slot #8, you would likely get approved because you're at a higher auxiliary level. (I can't definitively say "You will" because, again, staff as a whole votes, not just one person, and we look at all of your characters and all of their brackets at once x3)
Again, I will be transparent with y'all and say that,
if y'all have any brackets with only 0-3 posts in them, you should be expecting to be
denied for your auxiliary/puppy point request. However, that doesn't mean that you can't put your request in (after all, the worst that we can ever do is say "No"). It just means that, don't cry and make Staff out like we're heartless villains because we denied your request, when
you're the one that was hardly active for an entire 2-week timeframe :x
(31 October 2022, 06:16 PM)Nocturne Wrote: Obviously that's reflected in the comments above, and are taken into consideration as stated above. But I was curious - has there ever been a discussion from the SA about a fixed minimum number for those at this point? For example, perhaps 7 posts/two weeks for the first 5 characters, and 5 posts for every character after that? (Or in the case of no primary/secondary - 7 for 5 of the characters, 5 for any number exceeding 5) The reason I ask is not because I particularly want a reduction myself - I agree that the grind is very helpful, and I genuinely like the system - but I also think the debate and case-by-case nature makes it ambiguous, which I know can add to the frustration. How do I know if my situation would be granted enough leniency, for example?
I can say that, at Mod level, at least, there has not been a discussion like this, no. Me personally, I'd rather it be more ambiguous, as it actually
helps some of you out. If you have a lot of "ok" brackets and then a single "bad" bracket, Staff not setting hard numbers allows us to make the call if we think the bracket numbers overall outweigh the presence of the one or few "bad" brackets you may have.
I think that what you suggested might be a little more complicated than what's currently in place overall. Players would have to go back to defining "Main" characters, and then descending Auxiliary orders in one method, and, when not defined, that would mean Staff would have to choose five "Top 5" characters from a selection, and then maintain that for comparison if we deny and suggest to re-request within a certain time frame. As things currently are, personally, I think it takes the stress out of having to actually plan out who you dedicate more posts to. As it is presently, all you have to do is be like, "Okay, I need to make at least X number of posts per character" versus, "I need to make X number for Wolf, and then Y number for Coyote, etc."
As far as the
"How do I know if my situation would be granted enough leniency, for example?" part, you likely won't until after the Request is seen and reviewed. Staff can't given hard numbers because each request can be different depending on the spread, thus, the case-by-case way that we do it. I think it's simple enough to just avoid making 0-3 posts in any bracket, and then just adjusting according based on your Auxiliary Slot number or number of Puppy Points that you want.