Impeccable

Archive, Points, Graphics

POSTED: Mon Apr 14, 2014 10:08 am

CARTIER INFERNI
Basics

Name Meaning: Lorem Ipsum
Name Origin: Lorem Ipsum
Nickname: Lorem Ipsum
Birthdate: Lorem Ipsum
Age: Lorem Ipsum
Luperci: Lorem Ipsum
Heritage: Lorem Ipsum
Home & Rank: Lorem Ipsum


Physical Appearance
Height & Weight
Lupus: xxlbs, xxin tall, xft long
Secui: xxlbs, xxin tall, xft long
Optime xxlbs, xxft fall
Prefers xxxx form.

General: Ut erat massa, sagittis in scelerisque lobortis, dapibus et felis? Nam erat elit, malesuada id suscipit nec; tempus ut urna. Vivamus vitae augue at libero iaculis venenatis imperdiet vel tellus! Vestibulum aliquet purus at ante sollicitudin pulvinar. Suspendisse et leo et felis imperdiet consectetur. Etiam at arcu neque. Cras lorem lacus, sollicitudin at commodo eget, malesuada vel enim. Aliquam vitae massa sed neque accumsan consectetur eget a tortor. Sed non sem felis, et convallis nunc. Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit. Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus. Nullam aliquet eleifend sem vel pretium. Integer posuere fermentum vestibulum? Proin vestibulum molestie turpis eget lacinia? Aenean scelerisque dolor non nisl volutpat at viverra ante imperdiet.
Eyes: Nam erat elit, malesuada id suscipit nec; tempus ut urna. Vivamus vitae augue at libero iaculis venenatis imperdiet vel tellus!
Coloration: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus. Nullam aliquet eleifend sem vel pretium. Integer posuere fermentum vestibulum? Proin vestibulum molestie turpis eget lacinia? Aenean scelerisque dolor non nisl volutpat at viverra ante imperdiet.
Clothing: Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit.
Accessories: Vestibulum aliquet purus at ante sollicitudin pulvinar. Suspendisse et leo et felis imperdiet consectetur. Etiam at arcu neque.
Scars: Cras lorem lacus, sollicitudin at commodo eget, malesuada vel enim. Aliquam vitae massa sed neque accumsan consectetur eget a tortor.
Tattoos: Quisque posuere, mi sed fermentum posuere, diam nulla semper quam; at varius tellus dui vel neque. Maecenas at porta nulla.
Piercings: Integer placerat, elit eget fermentum laoreet, nisi diam aliquam justo, at commodo elit nisi vitae eros. Nullam quis mi lacus


Personality

General: Ut erat massa, sagittis in scelerisque lobortis, dapibus et felis? Nam erat elit, malesuada id suscipit nec; tempus ut urna. Vivamus vitae augue at libero iaculis venenatis imperdiet vel tellus! Vestibulum aliquet purus at ante sollicitudin pulvinar. Suspendisse et leo et felis imperdiet consectetur. Etiam at arcu neque. Cras lorem lacus, sollicitudin at commodo eget, malesuada vel enim. Aliquam vitae massa sed neque accumsan consectetur eget a tortor. Sed non sem felis, et convallis nunc. Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit. Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus. Nullam aliquet eleifend sem vel pretium. Integer posuere fermentum vestibulum? Proin vestibulum molestie turpis eget lacinia? Aenean scelerisque dolor non nisl volutpat at viverra ante imperdiet.
Traits: vestibulum, aliquet, purus at ante, sollicituden, pulvinar, suspendisse, et leo et, felis imperdiet.


Speech

General Style: Ut erat massa, sagittis in scelerisque lobortis, dapibus et felis? Nam erat elit, malesuada id suscipit nec; tempus ut urna. Vivamus vitae augue at libero iaculis venenatis imperdiet vel tellus! Vestibulum aliquet purus at ante sollicitudin pulvinar.


Beliefs & Ideals

Sexuality: Aliquam vitae massa sed neque accumsan consectetur eget a tortor. Sed non sem felis, et convallis nunc. Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit.
Religion: vestibulum, aliquet, purus at ante, sollicituden, pulvinar, suspendisse, et leo et, felis imperdiet.
Prejudices: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus
General Beliefs: Nullam aliquet eleifend sem vel pretium. Integer posuere fermentum vestibulum? Proin vestibulum molestie turpis eget lacinia? Aenean scelerisque dolor non nisl volutpat at viverra ante imperdiet.


Lifestyle & Behavior

Residence: Aliquam vitae massa sed neque accumsan consectetur eget a tortor. Sed non sem felis, et convallis nunc. Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit.
Favorite Haunts: vestibulum, aliquet, purus at ante, sollicituden, pulvinar, suspendisse, et leo et, felis imperdiet
Hobbies: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus.
Habits: Nullam aliquet eleifend sem vel pretium. Integer posuere fermentum vestibulum? Proin vestibulum molestie turpis eget lacinia? Aenean scelerisque dolor non nisl volutpat at viverra ante imperdiet.
Substances: Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit. Ut imperdiet porttitor placerat!


Abilities

Skills: Aliquam vitae massa sed neque accumsan consectetur eget a tortor. Sed non sem felis, et convallis nunc. Curabitur vitae purus tellus, at interdum libero! In nibh libero, pellentesque ut porta non, bibendum eu elit.
Strengths: vestibulum, aliquet, purus at ante, sollicituden, pulvinar, suspendisse, et leo et, felis imperdiet.
Weaknesses: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus.


Family

Ancestry:

Maternal Grandmother: --
Maternal Grandfather: --
Maternal Aunts: --
Maternal Uncles: --
Mother: --

Paternal Grandmother: --
Paternal Grandfather: --
Paternal Aunts: --
Paternal Uncles: --
Father: --

Same Generation:

Siblings: --
Half-Siblings: None
Cousins: --

Descendents:

Children: --
Grandchildren: None
Nieces: None
Nephews: None

History

Past Packs & Ranks:

Pack Name
Rank: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus.
Rank: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus.

Mates:

Name: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus.
Name: Ut imperdiet porttitor placerat! Aenean libero velit, cursus gravida sagittis et, adipiscing vitae lectus.

General: Phasellus feugiat, tortor sed consectetur eleifend, nunc orci ultricies mauris, sit amet commodo magna neque nec enim. Phasellus vehicula leo sit amet elit accumsan vel scelerisque ante lacinia. Etiam ultrices rhoncus pulvinar! Nunc aliquet mauris non tellus egestas ultricies. Nunc ligula justo, posuere vel pulvinar sit amet, posuere eget velit. Phasellus sodales varius consequat. Nunc vel velit in odio consectetur rutrum id eget nulla. Nam sit amet elementum est? Donec consequat, eros eget tincidunt gravida, risus elit ultricies erat, quis volutpat est neque a risus. Quisque tincidunt, tortor et placerat cursus; leo justo suscipit nunc, ac feugiat ligula quam at sem. Maecenas aliquet ornare nisl sed ullamcorper. Aenean nunc urna, hendrerit quis adipiscing vehicula, sagittis eget velit. Aenean ut tincidunt velit. Donec adipiscing rutrum pulvinar. Vivamus at ligula quis nunc facilisis cursus non sed neque. Nunc enim justo, accumsan pellentesque rhoncus vel, fermentum vitae felis.

Character sheet by Sie
Last edited by Cartier Inferni on Sat Sep 02, 2017 5:45 pm, edited 2 times in total.
Cartier Inferni
fideli certa merces



Inferni
DEAD
User avatar
Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
fire on the hillside
sinner

POSTED: Mon Apr 14, 2014 10:15 am

Cartier Inferni
You can put links to a profile or an image... whatever you want, really, here. :3
? 'Souls Wiki Profile
? Detailed Profile
Character status, notes, key, whatever you wanna put here. :] I tend to use this space for how many active threads I have at the moment, or "dead Character" or "inactive Character."
2014 :: First Year
  1. Keep it on the up (15 April)

    Cartier is out and meets up with Asher. They begin an impromptu archery lesson.

  2. Absence makes the heart grow fonder (18 April)

    Cartier is out exploring the basement of the mansion and runs into Vendetta there. They talk about various things.

  3. There are many cumbersome ways to kill a man (23 April)

    Cartier receives a sparring lesson from Vesper.

  4. Long absent, soon forgotten. (23 April)

    Cartier gets stuck in the mud and Brum helps him out. They turn their talk to archery and bows.

  5. Actions speak louder than words (25 April)

    Cartier is out in Drifter Bay, watching over the herds.

  6. saw a wheel inside a wheel, heard a call within a call (03 May)

    Cartier join in on the trip to go see the old lands of Inferni.

  7. Come to me with your smoky mouth (03 May)

    Cartier helps Marlowe chase out the trespasser, Skoll.

  8. everyone gets left behind (08 May)

    Cartier is out checking on the middle herd and runs into Miqui, meeting his father for the first time.

  9. He who does not advance goes backwards (20 May)

    Cartier has a sparring lesson with Kali

  10. no one turns the tide, everybody swims when the waters rise (26 May)

    Cartier goes out to help build a corral to contain the Drifter Bay foals.

  11. It's a new world, it's a new start (27 May)

    Cartier goes out to help with the round up of foals from the Ash herd.

  12. night glows with their remains (01 June)

    Cartier helps out with the branding of the horses.

  13. To the sound of a heartbeat pounding away (07 June)

    Cartier helps with the separating of foals to go to different packs.

  14. Good riding at two anchors, men have told, (13 June)

    Cartier is out practicing with his sling. He ends up giving Myrika an impromptu lesson.

  15. Advice most needed is least heeded (13 June)

    Cartier gets a lesson on archery from Marlowe.

  16. A rotten apple injures its companions (28 June)

    Cartier goes to check on the foals from Drifter Bay to learn about them and their personalities.

  17. for if the one fails, the other may hold (28 June)

    Cartier meets Micah and he gives the other a lesson in using his bow.

  18. got a bullet in the chamber (30 June)

    Cartier is exploring outside of Inferni.

  19. Leave the dead at the rest stop (04 Aug)

    Cartier runs into Basilio and they hang out.

  20. turning to fade through the sawgrass (04 Aug)

    Cartier is out patrolling and he runs into Vesper. They end up walking the borders together where they find a wolf and Vesper is attacked. He ends up saving Vesper and killing the wolf.

  21. One scabbed sheep mars the whole flock (08 Aug)

    Cartier and Vicira head to the Outpost. Cartier ends up with a new stallion and they also trade for things for Inferni's stores.

  22. Birds of a feather flock together (10 Aug)

    Cartier goes out hunting to feed the ravens. He is joined by Kara and Myrika.

  23. the bird that caws and caws clasps creation with his claws (10 Aug)

    Cartier helps out with the raven festival.

  24. A bird in the hand is worth two in the bush (10 Aug)

    Cartier finds a raven and takes it toVesper to check out.

  25. The best art conceals art (13 Aug)

    Cartier is out checking on the Drifter Bay herd and he runs into Orion and speaks of the virtues of Inferni

  26. When all men say you are an ass it is time to bray (17 Aug)

    Cartier is out moving stakes to mark the new borders on Inferni. He is joined by Messiah and Myrika.

  27. Don't make clothes for a not yet born baby (22 Aug)

    Cartier notices the meteor shower and speaks with Kali about it.

  28. What are you doing, knocking at my door? (25 Aug)

    Cartier meets Kasia out in Drifter Bay and ends up recruiting her to join Inferni

  29. firefall (02 Sept)

    Cartier is working with his horses and meets with Zibiah and discusses the horses.

  30. Don't throw the baby out with the bathwater (03 Sept)

    Cartier finds a yearling caribou stuck in the mud in Sal Palus.

  31. A bad settlement is better than a good lawsuit (03 Sept)

    Cartier is clearing away some rusted metal and cuts his hand. Gehenna tends to it.

  32. Good laws have sprung from bad customs (03 Sept)

    Cartier is cutting trees for wood to stockpile and Kallistos ends up helping him load the wagon.

  33. try to catch up-- (18 Sept)

    Cartier ends up meeting Maxen and talking about his horse.

  34. Red - a world about to dawn (06 Oct)

    Cartier meets up with his sister and hangs out with her.

  35. eyes like glowing embers (06 Oct)

    Cartier meets up with Belle and discusses the horses with her.

  36. From that moment you'll be out of place and underdressed (01 Nov)

    Delilah and Cartier hang out around the horses and talk.

  37. she's the angel of small death and the codeine scene. (02 Nov)

    Nettle and Carter are out working their horses and talk about training.

  38. You Can't Run From Responsibility (04 Nov)

    Cartier. ends up showing Ruhn'al around Inferni.

  39. Still is starlight reflected in fountains (03 Dec)

    Cartier runs into Skoll outside of Inferni's borders. They end up talking awhile before Cartier awkwardly tries to mount him and Skoll snaps at him and heads off.

  40. As you make your bed, so you will sleep on it (07 Dec)

    Cartier is out at night and is completing his patrols when he thinks he sees something. Vesper soon joins him and they end up finding a young wolf hanging around the borders and they chase it off.

  41. Shooting the bullseye (08 Dec)

    Cartier meets Kasia at the mansion. She has a number of arrowheads ready for him and a few arrows to test out. They go to get his bow and then head out to see if the arrows work.

  42. Put a beggar on horseback and he'll ride it to death (11 Dec)

    Cartier speaks with Myrika about about getting more beginner horses.

  43. seraphs sob at vermin fangs (13 Dec)

    Cartier runs into Izual and shows him how to use a bow.

  44. Hanging by a thread (17 Dec)

    Cartier fins a man laying on the ground and pokes him to see if he is still alive. This leads to a conversation with awkward flirting.

  45. 2015 :: Second Year
  46. Some days you get the bear, other days the bear gets you (01 Jan)

    Cartier leads a hunt for moose.

  47. Too scared to run, too scared to stay (03 Jan)

    Cartier meets Azucena in the woods and they get to talking.

  48. There's a devil in the church (05 Jan)

    Cartier learns to make arrows from Brumaire.

  49. And the Devil jumped upon a hickory stump (07 Jan)

    Cartier meets up with Jehan again and they talk, mildly flirting. They end up going off to hunt together.

  50. fool's gold (11 Jan)

    Cartier heads out to the island to look for Jehan but doesn't find him so he questions someone else instead.

  51. Play me a song snowflake (12 Jan)

    Cartier meets a man in Halifax and leans about music and instruments.

  52. No book was so bad, but some good might be got out of it (17 Feb)

    Cartier is walking and exploring the caves.

  53. A good beginning makes a good ending (17 Feb)

    Cartier gets a lesson in patrolling from Belial while heading through the forest.

  54. Well begun is half done (17 Feb)

    Cartier meets up with Kallistos during his patrolling and they find a drowned wolf outside of the borders.

  55. Don't judge a man until you have walked a mile in his boots (17 Feb)

    Cartier is marking paths around Inferni and runs into Kasia. He shows her how to get to the ravens.

  56. Land of the free but home of the maintained (20 Feb)

    Cartier meets Colm and they work together to take care of a yearling and he invites the other to join Inferni

  57. A Reniassance of its Own Nature (20 Feb)

    Kali meets Colm at the borders before Cartier can get there. He welcomes Colm to Inferni.

  58. do bop she doo (21 Feb)

    Cartier and Vendetta mess around at Folly Lake

  59. In the cold night, nothin' feels right (25 Feb)

    Cartier runs into a drunken Jehan in the Dampwoods. They sit and talk about a number of things with Jehan coming clean about Jarius's death.

  60. En pace they said (30 March)

    Cartier meets up with Alessan again in much the same way as the first.

  61. No hoof, no horse (06 April)

    Cartier is hanging out with Vicira in the stables and helps her with caring for the horses. Bairre ends up having thrush and they tend to him.

  62. Madness in an Nutshell (18 April)

    Cartier meets Hal out with his new weapon.

  63. Calm words for a Panicked mind (02 May)

    Cartier takes Fuerza out on his first long trip and meets with someone from Midnight Shore. They talk of their homes and horses.

  64. atlas was trapped under his old burden (03 May)

    Cartier is out checking on the Drifter Bay herds and meets up with a member of Salsola.

  65. All the world is waiting for the sun (04 May)

    Cartier finds a wolf along Inferni's borders.

  66. Dreams of dragon's fire and of things that will bite (05 May)

    Jehan visits Cartier in Inferni and has a puppy, Clover, along with him. Cartier misunderstands and thinks that Jehan has a family that he was never told about and becomes distant. He gets food for them and the misunderstanding is talked out as well as puppy care.

  67. buzzard’s breath the rooster moans (07 May)

    Cartier find Vesper among the ravens during his patrols. They end up speaking about the birds and hypothetical chicks. There is also a quick lesson in how to get Plagas to leave him be.

  68. If you can't beat them, join them (12 May)

    Cartier is out training with his kusarigama but gets it stuck in a tree. Hal comes along and helps him get it out and teaches him how to use it.

  69. freedom a fever you suffered through (22 May)

    Cartier spots an eagle in Inferni's lands and tries to talk to it after having learned of the attack of a puppy in Inferni.

  70. Beggars can't be choosers (23 May)

    Cartier is out hoping to find Jehan but comes across old farmland and some other loner.

  71. A bellyful is one of meat, drink, or sorrow (25 May)

    Cartier is trying to figure out how to fix the squeaky porch when Nathaniel comes along. He talks to the other about the problem.

  72. End of his first day (30 May)

    Cartier meets up with a new member of Inferni.

  73. Everyone's business is no one's business (16 June)

    Cartier brings Jehan and Clover a moose foal as well as a number of baubles including pelts, dyes, bee's wax, hair accessories, and a pair of skinks. He paints Jehan's toes in order to attract Clover's attention then dyes her own as her request. He also manages to brugh the pup's hair and style it with bee's wax.

  74. Only know you love her when you let her go (04 July)

    Cartier is out looking for Jehan but runs into some other loner staying near Inferni.

  75. I’ll give it as fast and high as the flames will rise (22 July)

    A meeting is called in order to announce war with the Court.

  76. Better is the enemy of good (30 July)

    Cartier seeks out Skoll because of the harm that came to Vicira. He ends up trespassing when he hears Stark in trouble and gets into a fight. He ends up being saved by Jehan and Clover and runs away with Stark while they provide a distraction.

  77. Every time I see you falling I get down on my knees and pray (30 July)

    Cartier is hurt from the fight with Skoll and had run off with Stark into the forest until he could run no more. He is found by Jehan and Clover. Revelations are made and Cartier admits to loving Jehan and Jehan loving him in return. Jehan and Clover bring him and Stark back to Inferni.

  78. Better underdone than overdone (29 Aug)

    Cartier is lamenting in the Chapel about his woes. He speaks with Marlowe over Vesper being upset with him and the feeling of the need to leave Inferni.

  79. None but the brave deserve the fair (02 Sept)

    Cartier prepares to leave Inferni and drops off his stuff with Vicira. She convinces his not to leave as he speaks of his guilt and insecurities.

  80. Bitter pills may have blessed effects (08 Sept)

    Cartier hides out in Halifax as he deals with the mental repercussions of war. He meets a tribe member there and they speak briefly of archery as well as what is on his mind.

  81. So helpless, clinging to a bit of spine (12 Sept)

    Cartier goes to the Chapel to hang out and meets Basilio there. They talk of their faith and Cartier offers to take the other's confession.

  82. Much bran and little meal (23 Sept.)

    Cartier is feeling emo and hangs out in The Dampwoods where he meets Neal and speaks with him.

  83. Tell me again my only son (01 Oct)

    Cartier breaks up a fight between Vesper and Jehan. He ends up confessing to liking Jehan and calls him a boyfriend. Vesper has a breakdown and Jehan agrees to stay.

  84. A rising tide lifts all boats (12 Oct)

    Cartier is out working with Fuerza when Snapdragon and Apollo come along. They talk about horses and go on a ride together.

  85. Good blood always shows itself (13 Oct)

    Cartier is out with the ravens and finds Jehan being atttacked. He saves Jehan from the ravens and takes him to meet Rogue and Quinn.

  86. God save the outcasts (26 Oct)

    Cartier heads to the Chapel for some quiet reflection and meet Crucifix in there. They talk about their faith and Cartier's issues.

  87. In our days we will live like our ghosts will live (29 Oct)

    A meeting is called and it is announced that the war is over, Marlowe has been banished, Myrika had stepped down, Vesper is now Aquila, and Cartier is Centurion.

  88. Bloom where you are planted (29 Oct)

    Cartier chases after Vesper after the meeting and questions why he was made a leader.

  89. The younger brother the better gentleman (15 Dec)

    Cartier searches for Versace in order to confess to her.

  90. 2016 :: Third Year
  91. Deal gently with the bird you mean to catch (02 Jan) (M)

    Cartier worries about Jehan leaving and approaches him about it and the possibility of being something more but Jehan isn't ready. Reassuring caresses end up turning into something more physical.

  92. the beating of my heart is a drum and it's lost (02 Jan)

    Cartier goes out hunting with Antioch.

  93. A new broome sweepeth cleane (05 Jan)

    Cartier and Vicira go hunting together. Chasing a deer, Cartier falls through the ice in the river and Vicira saves him only to give him a tongue lashing.

  94. Oh your mouth is poison, your mouth is wine (06 Feb)

    Clover ends up getting sick from eating grapes and Cartier is called for. He is beaten to the room by Crucifix who ends up going to warn Harosheth of what happened. Cartier carries Clover to the healer and worries over her.

  95. Then the Earth shook, that was all that it took (12 Jan)

    Cartier talks to Clover about her frustrations in the Clan.

  96. A broken watch is right two times a day (17 Jan)

    Cartier finds a gift for Clover and Hal fixes up the plush toy.

  97. Killing snakes with a sharpened stick (23 Feb)

    A meeting is called to discuss what to do with Osprey. It is decided to kill him.

  98. He who hesitates is lost (06 March)

    Cartier messes up on a hunt and is approached by Roman and Gypsy and they speak of the trial.

  99. It is an ill bird that fouls its own nest (06 March)

    Cartier is approached by Crucifix and forced to care for himself.

  100. I hear you turning your thoughts off (11 March)

    Cartier talks to Saut about the ravens.

  101. You can't milk a bull (21 March)

    Cartier and Clover give Jehan a makeover.

  102. Bow your head, they're pious here (22 March)

    Cartier assists Antioch at the border with a new joiner.

  103. Don't cross a bridge before you come to it (10 April)

    Cartier spots a new horse when cleaning out the stables. He meets and speaks with the new owner as well.

  104. But scared to ask, how can nothing seem to last? (23 April) (M)

    Vicira speaks with Cartier about her brush with pregnancy and talk moves on to breeding horses.

  105. You don't wanna save me, sad is my song (28 April) (M)

    Clover gets Cartier because Jehan is hurt. He finds Jehan in the room but Jehan refuses to tell him who hurt him. Instead they talk of becoming mates.

  106. Heart breaker, soul shaker, I've been told about you (09 May)

    Jehan admits to his infidelity and Cartier forgives him for it.

  107. We've been migratory animals, living under changing weather (22 May)

    Cartier talks to Vesper about Jehan's indiscretion.

  108. Fine feathers make fine birds (23 May)

    Cartier talks to Versace about the possible pups and her decision.

  109. a transitory enchanted moment (05 June)

    Versace has puppies.

  110. A cat may look at a king (04 Aug)

    Cartier finds a puppy at the borders and Kallistos comes along to investigate.

  111. A change is as good as a rest (04 Aug)

    Cartier brings in a new pup, Serenity, and shows her to Jehan.

  112. A chain is only as strong as its weakest link (19 Aug)

    Cartier watches over Serenity and Oriole as they play with a mouse.

  113. louder, louder, louder (30 Aug)

    Cartier find Magpie trapped in a room full of junk and rescues her. He then takes her and Serenity to see the new baby rabbits.

  114. A drowning man will clutch at a straw (06 Sept)

    Cartier rescues a mare and foal from the Drifter Bay herd from being harassed with the help of Dorado.

  115. A fool and his money are soon parted (20 Sept)

    Cartier gets Serenity to bring Jehan a kitten as a present as a joke but then feels bad when he sees how bothered Jehan is by it.

  116. A fair day's work for a fair day's pay (20 Sept)

    Cartier breeds Fuera with Mysia with Vicira's help.

  117. You're way too young to be broken, to fall apart (04 Oct)

    Cartier helps Bailio looks for the missing anti-coyote pamphlets. When Basi admits to being the one who beat Jehan up he advises Basilio to stay away from Jehan.

  118. It's not stealing, it's re-purposing (24 Oct)

    Cartier helps Shikoba chase off someone messing with the Drifter herds.

  119. What I thought I knew (26 Oct)

    TCartier meets a new member of Inferni in the stables.

  120. May your feet serve you well (22 Nov)

    Cartier helps anew member get settled in.

  121. A friend in need is a friend indeed (15 Dec)

    Cartier gets injured when the floor of the sitting room caves in.

  122. 2017 :: Fourth Year
  123. Oh brother, where art thou? (17 March)

    Basilio comes to see Cartier and they talk.

  124. A woman's work is never done (19 March)

    Cartier trips and sprains his ankle.

  125. A house is not a home (19 March)

    Cartier is cleaning out the room and has a breakdown where Clover comforts him.

  126. A journey of a thousand miles begins with a single step (19 March)

    Cartier soaks his ankle and gets pulled out by the tide then is rescued by Elisabeth.

  127. A watched pot never boils. (19 March)

    Cartier meets his new niece and nephew.

  128. A poor workman always blames his tools (20 March)

    Cartier practices hunting with a bow and meets Crucible.

  129. cleanliness is next to godliness (21 March)

    Cartier helps Oriole to clean up the storage room with the hole in the floor.

  130. easy left me a long time ago (22 March)

    Cartier teaches Dove to restring her bow.

  131. Rolled round with goodly loam and cradled deep (17 April)

    Cartier tries to get Vesper's help to heal Plagas while quarantined to the sick bay.

  132. The world don't owe him anything (12 May)

    Cartier find Basilio in the Chapel and they discuss Basilio's daughter.

  133. If he than his groom be better or worse (17 May)

    Cartier catches Vicira giving Serenity lessons about horses.

  134. the fate of those sad souls who lived a life (17 May)

    Cartier finds Versace at Ferret's grave and they catch up, Versace telling Cartier a story like in the past.

  135. I'm breaking the habit (17 May)

    Cartier is checked on by Crucifixwhile he tries to Plagas to eat.

  136. A golden key can open any door (31 May)

    Cartier visits the new horses out in the Stables.

  137. A little knowledge is a dangerous thing (31 May)

    Cartier finds a portion of the forest on fire and with Candela's help it gets put out.

  138. A little of what you fancy does you good (31 May)

    Cartier looks for plants to replinsh stores in the Hospital House.

  139. A swarm in May is worth a load of hay; (31 May)

    Cartier hunts deer.

  140. A soft answer turneth away wrath (09 June)

    Cartier accidently overdoses on poppy tea and Vicira saves him.

  141. I counted two and seventy stenches (13 June)(M)

    Cartier and Clover prank Jehan into getting sprayed by a skunk.

  142. A person is known by the company he keeps (21 June)

    Cartier meets Xochitl in the woods outside Inferni.

  143. A trouble shared is a trouble halved (21 June)

    Cartier gifts Fuerza to Serenity and acquaints her to him.

  144. The train is runnin' down to the station (19 June)

    Cartier gives Virue a lesson in Raven Low Speech.

  145. Thread Title (DD Mon)

    Thread description goes here. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam a lacinia odio. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Etiam sit amet metus nec turpis ullamcorper hendrerit. Praesent vel sem quis leo commodo feugiat. Maecenas in eros quam. Donec laoreet, arcu a facilisis porttitor, elit dui lacinia tortor, nec volutpat nunc nibh quis tellus. Praesent tempus iaculis dolor ut mollis. Nulla facilisi. Morbi tincidunt venenatis lacinia. Aenean orci nisi, varius fringilla dapibus ut, aliquam vitae mauris. Curabitur commodo sagittis erat, quis ultricies lectus semper quis.

  146. 2010 :: Year Title
  147. Thread Title (DD Mon) (M)

    Thread description goes here. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam a lacinia odio. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Etiam sit amet metus nec turpis ullamcorper hendrerit. Praesent vel sem quis leo commodo feugiat. Maecenas in eros quam. Donec laoreet, arcu a facilisis porttitor, elit dui lacinia tortor, nec volutpat nunc nibh quis tellus. Praesent tempus iaculis dolor ut mollis. Nulla facilisi. Morbi tincidunt venenatis lacinia. Aenean orci nisi, varius fringilla dapibus ut, aliquam vitae mauris. Curabitur commodo sagittis erat, quis ultricies lectus semper quis.

Very Simple Character Archive by Sie!
Last edited by Cartier Inferni on Sat Sep 02, 2017 5:44 pm, edited 48 times in total.
Cartier Inferni
fideli certa merces



Inferni
DEAD
User avatar
Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
fire on the hillside
sinner

POSTED: Mon Apr 14, 2014 10:21 am

Catacombs
Cartier's Tracker
  1. The Catacombs?

    Status: 01 / 27 In Character Catacombs Achieved

    You can write a paragraph describing your Catacombs status here.

    1. Pink: Find a Mate (Mate's Name)
    2. Green: Have puppies (Litter DOB + Names)
    3. Cross: Rescue Someone

      Thread Name: Thread Description

    4. Yellow: Lose a fight

      Thread Name: Thread Description

    5. Red: Win a fight

      Thread Name: Thread Description

    6. Henna Red: Participated in five All Welcome threads

      Thread Name: Thread Description

    7. Burgundy: Turned a non-Luperci into a Luperci OR was turned from a non-Luperci into a Luperci

      Thread Name: Thread Description

    8. Rust: Participate in five threads in Halifax, Yarmouth, Barrington, Amherst, or St. John

      Thread Name: Thread Description

    9. Olive Green: Visit three foreign pack territories and thread there (Loners can consider all packs foreign!)

      Thread: Pack, Thread: Pack, Thread: Pack

    10. Light Green: Finish a thread in every playable territory
      1. Saint Croix Highlands - Thread
      2. The Borderlands - Thread
      3. Branta Stretch - Thread
      4. Miramichi Wilderness - Thread
      5. Wabanaki Coast - Thread
      6. Frost Reaches - Thread
      7. Cape Acadia - Thread
      8. Primeval Memories - Thread
      9. Concrete Jungle - Thread
      10. The Blacklands - Thread
      11. Black Rock Islands - Thread
      12. Prince Edward Island - Thread
      13. Isthmus of Chignecto - Thread
      14. Aelcrest Shore - Thread
      15. Halcyon Mountain - Thread
      16. Drifter Bay - Thread
      17. The Waste - Thread
      18. The Dampwoods - Thread
      19. Quartz Shoreline - Thread
      20. Halifax - Thread
      21. Whisper Beach - Thread
      22. Overgrowth Sunrise - Thread
      23. Shattered Coast - Thread
      24. Ethereal Eclipse - Thread
      25. Shiloh Hills - Thread
      26. Broken Occident - Thread
        1. Forest Green: Finish a thread in every playable subterritory
          1. Cape Hopewell - Thread
          2. Saint John - Thread
          3. Searsport - Thread
          4. Freetown - Thread
          5. Canaan Bog - Thread
          6. Serpentine Mountains - Thread
          7. Miramichi Watershed - Thread
          8. Miramichi Valley - Thread
          9. River of Fire - Thread
          10. Camp Gagetown - Thread
          11. Fundy National Park - Thread
          12. Commune of the Salmon - Thread
          13. Grand Lake - Thread
          14. Mount Oromocto - Thread
          15. Bathurst - Thread
          16. Gaspesia - Thread
          17. Burnt Church Mountains - Thread
          18. Sugarloaf Resort - Thread
          19. Timber Cove - Thread
          20. The Bluffs - Thread
          21. Wentworth Valley - Thread
          22. Cobequid Foothills - Thread
          23. Ames de la Mort - Thread
          24. Moaning Wood - Thread
          25. Skeletal Sanctuary - Thread
          26. Haunted Forest - Thread
          27. Death Mountains - Thread
          28. Devil's Shoreline - Thread
          29. Northern Wildwood - Thread
          30. Cavendish Estates - Thread
          31. Charlottetown - Thread
          32. Kingsweald - Thread
          33. Cabot Beach - Thread
          34. North Shore - Thread
          35. Fort Cumberland- Thread
          36. Black River Reserve - Thread
          37. Amherst - Thread
          38. Millstone Village - Thread
          39. Arisaig Shoal - Thread
          40. Colchester Quarter - Thread
          41. Stellarton Mines - Thread
          42. Howling Caverns - Thread
          43. Phosphagos Foothills - Thread
          44. Serene Sands - Thread
          45. Sunflower Sunsets - Thread
          46. Musquodoboit Valley - Thread
          47. Dawn's Breath - Thread
          48. The Sugarwoods - Thread
          49. Moonstone Lakes - Thread
          50. Berwick & Wolfville - Thread
          51. Flanders Fields - Thread
          52. Rabbit Lake - Thread
          53. Clements Park - Thread
          54. Wolf's Peak - Thread
          55. Mersey Cove - Thread
          56. >
        2. Cadet Blue: Foundation (Pack)
        3. Sea Blue: 3 consecutive months (Inferni)
        4. Deep Blue: 6 consecutive months (Pack)
        5. Shock Blue: 1 consecutive year (Pack)
        6. Electric Blue: 2 consecutive years (Pack)
        7. Midnight Blue: 3 consecutive years (Pack)
        8. Sparkling Gold: Be a leader for at least three months (Pack)
        9. Cream: Participate in a Pack Hunt

          Pack: Thread: Thread Description

        10. Goldenrod: Threaded with three new members of your pack (note: "new member" being someone with less than six weeks of membership in 'Souls)

          Thread Name: Thread Description

        11. Chocolate Brown: Have a thread with five characters in your pack/group

          Thread Name: Thread Description

        12. Purple: Earn a Co-Rank (Brute, Inferni)
        13. Magenta: Organize a Pack Thread

          Thread Name: Thread Description

        14. Cadmium: This catacomb is a Leadership Special, meaning leaders can award this catacomb at their discretion to packmembers for IC reasons -- e.g., as a prize for an IC-based contest or as a general incentive for IC participation in the pack.

          Thread Name: Thread Description

        15. Adoptable Love: Cartier Inferni
        16. Emerald: Yearbook Superlative (Year, Superlative)
        17. Starlight: Spotlight Soul (Month, Year)
Last edited by Cartier Inferni on Sat Sep 02, 2017 5:44 pm, edited 5 times in total.
Cartier Inferni
fideli certa merces



Inferni
DEAD
User avatar
Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
fire on the hillside
sinner

POSTED: Mon Apr 14, 2014 10:34 am

Legionnaire Crowns
Cartier's Tracker
  1. Legionnaire crowns?

    Status: 01 / 13 Legionnaire Crowns Achieved

    You can write a paragraph describing your Catacombs status here.

  2. Battle Crowns
    1. Corona Muralis (Crenellated Crown): Being first to draw blood during a fight to protect or defend Inferni

      Thread Name: Thread Description

    2. Corona Navalis (Naval Crown): Bravery during a battle on or by the water

      Thread Name: Thread Description

    3. Corona Nex Nicis (Murder Crown): Killing an enemy of the clan, either in battle or as a mercenary

      Thread Name: Thread Description

    4. Corona Corrixor (Sparring Crown): Spar with at least three separate characters (1v1)

      There are many cumbersome ways to kill a man: Sparring lesson with Vesper

      Thread Name: Thread Description

      Thread Name: Thread Description

    5. Corona Munire (Fortifying Crown): Fortify Inferni's defenses against an invasion by crafting new weapons, maintaining existing weapons' supplies, or maintaining the archer towers

      Thread Name: Thread Description

    6. Corona Hasta Pura (Spear Crown): Awarded to a "warrior" (may be a literal warrior or a spy, scout, etc) of exceptional skill who has retired from their profession

      Thread Name: Thread Description

  3. Participation Crowns
    1. Corona Graminea (Grass Crown): Saving life of any fellow Inferni member, saving all or a large part of Inferni, or major self-sacrifice to save another member

      Thread Name: Thread Description

    2. Corona Civica (Civic Crown): Relations with another pack, either forging (or feigning) an alliance or discovering extremely useful information from one of their members

      Thread Name: Thread Description

    3. Corona Vallaris (Valiant Crown): Exceptional defense of the clan territory, through direct engagement or preventative measure

      Come to me with your smoky mouth: Cartier helps Marlowe defend Inferni from a trespasser.

    4. Corona Accola (Neighbor Crown): Visit all of the packs
      1. AniWaya - Thread
      2. Cour des Miracles - Thread
      3. Anathema - Thread
      4. Salsola - Thread
      5. Casa di Cavalieri - Thread
      6. New Dawn - Thread
      7. Vinátta - Thread
      8. Krokar - Thread
      9. Sapient - Thread
      10. Midnight Shores - Thread
    5. Corona Limen (Home Crown): Visit all of Inferni's subterritories
      1. Great Village - Thread
      2. Ravenswrest - Thread
      3. Titanstretch - Thread
      4. The Waystation - Thread
      5. Grimwell Caverns - Thread
      6. Riparian Moors - Thread
      7. Hades Beach - Thread
      8. Charon's Landing - Thread
      9. Hera's Stairway - Thread
      10. Strandline Coast - Thread
      11. The D'Neville Mansion - Thread
      12. The Forest of Nod - Thread
      13. Aquila's Tree - Thread
      14. Hypnos Glade - Thread
    6. Corona Fimbriae (Border Crown): Greet 10 newcomers at Inferni's borders

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

      Thread Name: Thread Description

    7. Corona Flavus (Yellow Crown): Earn a Co-Rank

      Thread Name: Thread Description

    8. Corona Altrix (Nursing Crown): Significantly help out during an advanced medical situation

      Thread Name: Thread Description

    9. Corona Amicus (Friendship Crown): Participate in (and finish) a thread with at least two other pack-members where there is drinking, singing, story or joke-telling involved

      Thread Name: Thread Description

    10. Corona Sacerdotalis (Sacrifice Crown): Prove your loyalty to Inferni by committing a great sacrifice for the clan, at the expense of the clanmember. This should be religious or spiritual in nature and involve giving up something to demonstrate one's loyalty and obedience to the clan

      Thread Name: Thread Description

  4. Membership Crowns
    1. Corona Ferrum (Iron Crown): Membership in Inferni for 3 years
    2. Corona Aurea (Golden Crown): Membership in Inferni for 2 years
    3. Corona Argentarius (Silver Crown): Membership in Inferni for 1 year
    4. Corona Pyropus (Bronze Crown): Membership in Inferni for 6 months
    5. Corona Consilium (Council Crown): Hold a rank in the Triumvirate (council) for 3 months
    6. Corona Hyacintho (Blue Crown): Earn the Immunes title of Rex
Last edited by Cartier Inferni on Sat Sep 02, 2017 5:43 pm, edited 5 times in total.
Cartier Inferni
fideli certa merces



Inferni
DEAD
User avatar
Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
fire on the hillside
sinner

POSTED: Mon Apr 14, 2014 11:20 am

achievements
Cartier's Tracker
  1. Rank Advancement

    Status: 03 / 03 Levels Achieved

    Bellum (Warriors and War Preparation): Canines of the Bellum rank specialize in war-making: whether a warrior or an archer, canines of the Bellum tier prioritize Inferni's defenses and protection. Bellum-ranked coyotes who don't directly serve in combat include weapon-makers and those who maintain Inferni's archery stands and training grounds.

    1. First Level Advancement - Rex I

      Earn a Co-Rank AND complete two Thread Prompts.

      1. There are many cumbersome ways to kill a man: 1673/1000 – Brute Co-rank
      2. One scabbed sheep mars the whole flock: 1403/1000 – Aug '14 Prompt #1
      3. Good laws have sprung from bad customs: 1161/1000 – Sept '14 Prompt #4
    2. Second Level Advancement - Rex II

      Choice: Greet two joiners OR recruit one member OR have a choice of three threads in the following subjects...: ...with eligible non-Infernian coyotes and hybrids, about Inferni. ...where your character engages in direct "coyote supremacy." AND add a plant, animal, or item to Inferni's communal stores.

      1. What are you doing, knocking at my door?: 1159/1000 – Recruited Kasia
      2. One scabbed sheep mars the whole flock: 1403/1000 – Adding to Communal Stores
    3. Third Level Advancement - Rex III

      Earn a second Co-Rank AND contribute to a major project, plot, or other large improvement. Note: Your character should participate in at least two threads for the plot or project.

      1. for if the one fails, the other may hold: 1114/1000 – Marksman Co-rank
      2. the bird that caws and caws clasps creation with his claws: 613/1000 – Raven Festival
      3. Birds of a feather flock together: 680/1000 – Hunting for the raven festival
      4. A bird in the hand is worth two in the bush: 998/1000 – New raven found and cared for
  2. Co-Rank Advancement

    Status: 12 / 16 Co-Ranks Achieved

    1. Bellum (War)

      Brute: Specialize in physical, unarmed Lupus style combat, e.g. using tooth, claw, and body. Fight for Inferni in battle and train others in the Brute skills.

      1. There are many cumbersome ways to kill a man: 1673/1000 – Sparring lesson with Vesper

      Marksman: Specialize in fighting with long distance or projectile weapons (slings, bow and arrow, etc.). Fight for Inferni in battle and train others in the Marksman skills. Have expert knowledge of at least one projectile weapon. Train other Infernians to use projectile weapons.

      1. for if the one fails, the other may hold: 1114/1000 – Cartier teaches Micah how to use a bow

      Fletcher: Maintain the archery stands and archery stockpiles. Train coyotes in arrow-making, bow-making, and other related skills. Ensure the maintenance of the archery stands. Ensure supplies of bows, arrows, bowstrings, arrowheads, practice targets, and all other relevant archery supplies.

      1. Thread: 000/1000 – Thread Description

      Protector: Guard and protect fellow Infernians. Accompany Inferni members where requested (e.g., visiting another pack, protecting a traveler, etc.). Protect the Inferni leadership in battle situations.

      1. turning to fade through the sawgrass: 1220/1000 – Patroling the borders with Vesper and fends off an attack.
    1. Sanitas (Health)

      Huntsman: Hunt large game (e.g., deer, elk). Maintain knowledge of local wild herd movements. Organize larger hunts between Inferni members.

      1. Some days you get the bear, other days the bear gets you: 1029/1000 – Cartier leads a hunt for the Winter Festival
    1. Fera (Livestock)

      Groom: Care for Inferni's communal horses. Add new horses via capture, trading, etc. Maintain the health (feeding, monitoring for injury and illness, etc.) of the communal horses. Know the personalities the communal horses (e.g., whether they're appropriate for beginning, intermediate, or advanced riders) and make recommendations accordingly.

      1. No hoof, no horse: 1194/1000 – Vicira and Cartier work on caring for the horses.

      Wrangler: Train Inferni's horses. Understand the basics of domesticating wild horses. Understand training, horse behavior, etc. Train the communal horses and assist Infernians in breaking and training personal horses.

      1. Thread: 000/1000 – Thread Description

      Coachman: Use Inferni's cart and train horses to pull. Use Inferni's cart to transport goods where needed (e.g., to trade at the Outpost or another pack). Train horses in pulling carts.

      1. One scabbed sheep mars the whole flock: 1403/1000 – Driving Oblak and the cart to the Outpost for trades

      Vaquero: Care for the Drifter Bay horse herds. Add new horses of worthy breed via capture, trading, etc. Maintain knowledge of the herds (their ranges, individual horses, pregnancies, injuries, etc.). Prosecute thievery where possible. Maintain enough contact with Salsola to provide a working relationship regarding the herd.

      1. It's not stealing, it's re-purposing: 784/1000 – Cartier and Shikoba take care of the Drifter Bay horses.

      Falconer: Care for the Inferni ravens. Learn the Low Speech of the ravens. Train any especially intelligent ravens in scouting and reporting. Deliver food to the ravens whenever possible.

      1. buzzard’s breath the rooster moans: 1013/1000 – Cartier talks with Vesper about the ravens.
    1. Civilis (Social)

      Vanguard: Assist newcomers in acclimating themselves to Inferni's territory, culture, etc. Help new coyotes get settled (i.e., find a residence, know where to go for food, where to find the leaders, etc.). Be friendly and outgoing toward new Infernians.

      1. You Can't Run From Responsibility: 1241/1000 – Cartier shows Ruhn'al around and finds her a place to stay.

      Jester: Maintain good morale in Inferni through playfulness. Tell jokes and initiate play etc. to boost the morale of the clan. Help Inferni members struggling with personal issues.

      1. Thread: 000/1000 – Thread Description
    1. 2.9. Sciens (Tactician)

      Patrolman: Maintain Inferni's border security by patrolling and scouting. Attend to trespassers where possible. Take special interest in greeting newcomers.

      1. Thread: 000/1000 – Thread Description

      Watchman: Patrol and scout Inferni at night. Patrol the border and areas where canines live (e.g., D'Neville Mansion, Grimwell, Great Village) to make sure no trouble visits Inferni in the night.

      1. As you make your bed, so you will sleep on it: 1145/1000 – Cartier is out watching the borders.

      Pathmaster: Maintain strong knowledge of traveling around Inferni (the easiest/best way to get somewhere; secret routes, etc.). Maintain any paths through Inferni: e.g., the most often traveled ways between the Grimwell, Mansion, and Caves.

      1. Don't judge a man until you have walked a mile in his boots: 1141/1000 – Cartier walks along the most direct pathways in Inferni and scent marks them.

      Forester: Maintain strong knowledge of Inferni's forested areas (e.g., The Dampwoods). Patrol and scout the border in the forested areas. Maintain knowledge of prey animals, herd movements, etc. within the forested areas.

      1. A good beginning makes a good ending: 1221/1000 – Cartier scouts the border through the Forest of Nod.

      Fieldmaster: Maintain strong knowledge of Inferni's field areas (e.g., Drifter Bay, The Waste). Patrol and scout the border in the field areas. Maintain knowledge of prey animals, herd movements, etc. within the field areas.

      1. Well begun is half done: 1012/1000 – Cartier scouts the border between the Waystation and Raven's Wrest
  • Pack Game

    Points Grand Total: 5361

    1. Purchases
      1. -100 for Graphical Set on 19/05/14
      2. -100 for Graphical Set on 19/05/14
      3. -500 for Permanent Title on 06/04/15
    2. Length
      1. 300+ Posts (+3):

        001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 045, 046, 047, 048, 049, 050, 051, 052, 053, 054, 055, 056, 057, 058, 059, 060, 061, 062, 063, 064, 065, 066, 067, 068, 069, 070, 071, 072, 073, 074, 075, 076, 077, 078, 079, 080, 081, 082, 083, 084, 085, 086, 087, 088, 089, 090, 091, 092, 093, 094, 095, 096, 097, 098, 099, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332,333, 334, 335, 336, 337, 338, 339, 340,341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400

      2. 500+ Posts (+5):

        001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 045, 046, 047, 048, 049, 050, 051, 052, 053, 054, 055, 056, 057, 058, 059, 060, 061, 062, 063, 064, 065, 066, 067, 068

      3. 1000+ Posts (+10):

        001, 02, 03

  • Activity
    1. Highest cumulative post count within a given month. (+15 points): Aug '14
    2. Second highest cumulative post count within a given month (+10 points): Sept '14, June '17
    3. Third highest cumulative post count within a given month (+5 points): Month
  • Participation
    1. Start and/or Reply to Inferni AW (+2):

      001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015,016, 017, 018, 019, 020, 021, 021

    2. Start and/or Reply to Neutral AW (+5):

      001, 002, 003

  • Basic In Character Points
    1. Have a thread where your character engages in "coyote supremacy. (+5):

      01, 02, 03

    2. Spy on another pack (+5):

      01, 02, 03

    3. Learn the clan's origins and history (+5):

      01, 02, 03

    4. Find a skull (wolf or not) and put it up on the borders. Paint it, too! (+5):

      01, 02, 03

    5. Attend to the Drifter Bay horse herd (+5):

      01, 02, 03

    6. Feed the Inferni ravens (+5):

      001, 02, 03

    7. Perform repairs on or camouflage the archery stands (+5):

      01, 02, 03

    8. Be the parent of on-board puppies <25% coyote (+5):

      01, 02, 03

    9. Practice fighting or scouting abilities (+10):

      001, 02, 03

    10. Add an animal to either the Bay Horses or Communal Animals (+10):

      01, 02, 03

    11. Plant something in the Greenhouse or add something to the Storage (+10):

      01, 02, 03

    12. Get another pack's member to divulge information about their pack (+10):

      01, 02, 03

    13. Use your characters' Immunes skills (+10):

      01, 02, 03

    14. Be the parent of on-board puppies 25-50% coyote (+10):

      01, 02, 03

    15. Thread with a character in a good or allied pack as listed in our Relations information (+15):

      01, 02, 03

    16. Win a fight (+15):

      01, 02, 03

    17. Be the parent of on-board puppies >50% coyote (+15):

      01, 02, 03

  • Bonus In Character Points
    1. Earn an IC Catacomb for your Infernian (+10):

      Adoptable, 3 mo. Pack Membership, Co-Rank

    2. Earn A Legionnaire Crown (+20):

      001, 02 03

    3. Earn every Legionnaire crown (+75): Month
    4. Visit every territory in 'Souls (+75)
      1. AniWaya - Thread
      2. Cour des Miracles - Thread
      3. Anathema - Thread
      4. Salsola - Thread
      5. Casa di Cavalieri - Thread
      6. New Dawn - Thread
      7. Vinátta - Thread
      8. Krokar - Thread
      9. Sapient - Thread
      10. Midnight Shores - Thread
      11. Frost Reaches - Thread
      12. Wabanaki Coast - Thread
      13. Miramichi Wilderness - Thread
      14. Saint Croix Highlands - Thread
      15. Black Rock Islands - Thread
      16. Withered Realms - Thread
      17. The Blacklands - Thread
      18. Concrete Jungle - Thread
      19. Isthmus of Chignecto - Thread
      20. Halcyon Mountain - Thread
      21. Aelcrest Shore - Thread
      22. The Waste - Thread
      23. Drifter Bay - Thread
      24. Prince Edward Island - Thread
      25. The Dampwoods - Thread
      26. Arachnea's Revenge - Thread
      27. Quartz Shoreline - Thread
      28. Whisper Beach - Thread
      29. Overgrowth Sunrise - Thread
      30. Ethereal Eclipse - Thread
      31. Shattered Coast - Thread
      32. Shiloh Hills - Thread
      33. Halifax - Thread
      34. The Trenches - Thread
      35. Serena Reserve - Thread
      36. Beast's Grin Peninsula - Thread
      37. Yarmouth and Barrington - Thread
      38. Fellmoor Swamp - Thread
  • Joiners
    1. Recruit a Member (+50): Kasia Salazar
    2. Join with an Adopted Character (+75): Cartier Inferni
  • Inferni Community
    1. Pack Pride Images (+2 or more): Points Awarded
    2. Reply to a Thread Request made by or requesting an Inferni member (+5):

      01, 02, 03

    3. Pack Contest Participation (+5): pNPC Creation Contest
    4. Submit your art to our Art Gallery (+5):

      01, 02, 03

    5. Major Wiki Updates (+5):
      1. Thread - Thread Description
    6. Minor Wiki Updates (+2):
      1. Thread - Thread Description
      2. Aside from the usual Wiki update points, updating any of the pages listed on the Inferni Links Hub on the Wiki incurs a bonus (+10):

        01, 02, 03

      3. Win a pack contest (+20): Contest
  • 'Souls Community
    1. Reply to a Thread Request not involving Inferni (+3):

      01, 02, 03

    2. Complete a Graphics Request or Studio-based request, or post your self-made Template (+3):

      01, 02, 03

    3. Answer a question, reply to or start a discussion, or otherwise participate in the Help and Questions forum (+3):

      01, 02, 03

    4. Participate in a board-wide plot or contest (+10): Contest Name
    5. Win Community or Spotlight Soul with your Inferni character (+25): Month
  • 'Souls Promotion
    1. Vote and post in the Voting Thread (+1; +10 5 consecutive days): Day
    2. Post a 'Souls advertisement on another RPG game with an Inferni Pride button or banner attached (+5): Advertisement
  • Thread Prompts
    1. August (+10; bonus +15 for all 4):

      001

    2. September (+10; bonus +15 for all 4):

      001

  • Other Points
    1. Ombre (+3064):

      Thread

    2. Activity Bonus (+5):

      Thread

    3. Thread Bonus (+10):

      Thread, Thread, Thread, Thread, Thread

    4. Thread Bonus (+5):

      Thread

    5. Inferni SS Bonus (+25):

      Thread

    6. Random Bonus (+23):

      Thread

    7. Joaquina del Bosque (+107):

      Thread

    8. Join Plot Thread (+10):

      Thread

  • Last edited by Cartier Inferni on Thu Nov 09, 2017 12:10 am, edited 436 times in total.
    Cartier Inferni
    fideli certa merces



    Inferni
    DEAD
    User avatar
    Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
    fire on the hillside
    sinner

    POSTED: Mon Apr 14, 2014 11:30 am

    March '17

    Heavy rains can sometimes flood the interior of Inferni's territory -- the areas around the Bay of Fundy, especially the Grimwell Caverns, are prone to flooding. Perhaps there's been a bit of a torrent overnight, and the tides are swelling?

    000/1000

    Moose have begun chasing off their yearling offspring. Inexperienced and unsure of themselves, these large animals can be more easily taken down by a large group of predators working together. Be warned, though -- just because they're inexperienced does not meant that they're easy to kill.

    000/1000

    Spring cleaning! With warm weather right around the bend, why not clear out your den?

    707/1000

    Itchy itchy! While the changing weather can be a relief for some, for others it's the bane of their existence: shedding coats, resurfacing fleas and ticks, and seasonal allergies can make a coyote miserable! Find some relief any way you can!

    000/1000

    pNPC Spotlight - Canary: On nice days, you can always hear pretty melodies in the forest -- this is Canary, our resident creative singer! Maybe she'll show your coyote some secret haunts in the Dampwoods, or maybe this savvy wanderer's singing gets on your nerves when you just want some peace and quiet.

    000/1000



    October '14

    Inferni I's birthday is 24 October -- why not celebrate by learning a little clan history? Check out the large book in the D'Neville library, or talk to a fellow clanmember about the past.

    000/1000

    A few years ago, Inferni began a tradition of having a bonfire and engaging in drunken revelry on Devil's Night -- 30th October. Prepare by gathering alcohol or making a scary costume to wear.

    000/1000

    Fall makes for some beautiful colors in the deciduous trees -- take a moment to admire them with a fellow Infernian, and relax in the wonder of fall together! Play in some fallen leaves or just enjoy the scenery -- your thread should center around autumn's full swing.

    500/1000

    Though it's starting to get cold, Hades' Beach is still quite lovely this time of year. Enjoy the winter fog with a fellow clanmate, or get some fishing done!

    000/1000

    D'Neville Maintenance: Ascertain the cold-weather preparedness and insulation of the mansion. Windows can be boarded up, unused doors or even entire rooms sealed, and other preparations should be made for winter. There's obviously no heating within the mansion, so it can get pretty cold if the coyotes aren't careful!

    000/1000



    September '14

    Sal Palus sometimes traps a ungulates in thick, deep mud -- while this poses a danger to a canine, too, Luperci may be able to retrieve the animal (and an easy meal) without becoming stuck themselves.

    542/1000

    Pieces of old, rusting farm equipment are still scattered around the remains of Bass River. Find a way to dispose of one of these to help clear the land.

    660/1000

    Need anything you can't make yourself? Why not trade with another pack and see what sort of goods they can find for you?

    000/1000

    Gather some firewood so that the clan is well stocked for fall and winter. Pine in particular burns hot and fast and is great for starting fires, but hardwood such as oak and walnut burns longer.

    1161/1000

    D'Neville Maintenance: The fencing around the mansion is metal and stone, but may require the occasional trimming or pruning -- make sure, also, that the fence is in good order. Any gaps should be repaired.

    000/1000



    August '14

    Travel to a major city and scavenge something for the whole clan to use -- put it our storage room! Alternatively, find a trader and get something useful!

    1403/1000

    Between the 9th and the 14th, a spectacular meteor shower can be seen in the sky. These Perseids have been active for centuries and are most easily seen between midnight and 3am, and often streak across the sky as often as every minute

    827/1000

    Give a puppy of Inferni a lesson in survival, such as hunting or making a fire. Alternatively, learn or practice skills related to raising children -- talk with a parent, read a book, or interact with a non-Inferni puppy.

    000/1000

    Young birds are preparing to take their first flights. Many do not survive these, and the shock of the fall can kill them or leave them vulnerable to predators. Either observe a successful flight or find a downed bird -- feathers are extremely useful for other projects.

    000/1000

    D'Neville Maintenance: The Storage room has shelves -- but does it have enough? You might try some wall-hangings or other methods of constructing items storage. Organizing the storage room might also be useful!

    000/1000



    April '14

    Make sure the archery stands are well-concealed: new plant material must be continually woven into their structures to provide cover for any coyotes lurking within the stand. The earliest months are a difficult time for this task, but a resourceful canine can do it!

    000/1000

    Inferni's "resident" deer herd has entered its calving season. While the herd is wary at this time, calves are easy meals for many predators. Snag one!

    000/1000

    The D'Neville Mansion gets closer and closer to decay every year. Take steps to prevent this by repairing parts of the building.

    000/1000

    Inferni's original territory, located to the far north in the Ashes and Ashes land, is still accessible. It's several days of a trip, but the burned landscape is a sight to behold. Trek up there and check out the Devil's Shoreline!

    817/1000

    D'Neville Maintenance: Check out the roof of the mansion -- are there any leaking areas, areas with destroyed shingles, sagging parts, or other damages? The D'Neville does have a few chimneys for fireplaces; it's probably a good idea to check these out and make sure they're in good order. Animals may decide to take up residence within the chimney -- or get caught and die. They should be cleared away.

    000/1000



    March '14

    Inferni's birthday is April 2nd! In preparation for the clan's celebration, gather some food, stories, or spirits to bring to the party.

    000/1000

    Check Inferni's borders and see if any of the skulls need replacing. Remember, while wolf skulls are the main prize, other animals have interesting shapes as well. Don't limit yourself!

    000/1000

    The Canadian Geese have begun returning north for their breeding season. Familiar V shaped patterns can be seen in the sky, and Inferni's large claim of Drifter Bay means that the coyotes have full access to these large waterfowl. Though easy prey, pups are warned against hunting the birds until they're big--geese will hiss and often attack when threatened by smaller (and sometimes larger) predators.

    000/1000

    With the thaw in full effect, the rivers and lower valleys of Inferni swell. Particularly, the Riparian Moors become a full-on swamp, making travel through them difficult. Various animals often get stuck within the muck, though going after them might cost a desperate predator their life.

    305/1000

    D'Neville Maintenance: Check out the basement and the foundation of the house. Although it's dark and creepy down there, it's really not that bad -- there are only rows of empty cages, blood spatters on the wall -- I mean, what? But really, it's important to poke around the basement and ascertain the stability of the mansion's foundation, too!

    983/1000



    Last edited by Cartier Inferni on Sat Sep 02, 2017 5:45 pm, edited 24 times in total.
    Cartier Inferni
    fideli certa merces



    Inferni
    DEAD
    User avatar
    Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
    fire on the hillside
    sinner

    POSTED: Mon Apr 14, 2014 11:34 am

    Avatars

    © Sky


    © Sie


    © Raze


    © Sie


    © Raze


    © Sie


    © J


    © Raze


    © Libri


    © Gen


    © Kai


    © Yzz

    Last edited by Cartier Inferni on Sat Sep 02, 2017 5:46 pm, edited 14 times in total.
    Cartier Inferni
    fideli certa merces



    Inferni
    DEAD
    User avatar
    Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
    fire on the hillside
    sinner

    POSTED: Mon Apr 14, 2014 11:36 am

    Images

    © Nat


    © Chris


    © Sie


    © Raze


    © Sie


    © Raze


    © Libri

    Last edited by Cartier Inferni on Sat Sep 02, 2017 5:46 pm, edited 8 times in total.
    Cartier Inferni
    fideli certa merces



    Inferni
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    User avatar
    Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
    fire on the hillside
    sinner

    POSTED: Mon Apr 14, 2014 11:36 am

    Signatures
    Cartier Inferni

    © Sie

    Cartier Inferni
    fideli certa merces
    © Raze

    Last edited by Cartier Inferni on Sat Sep 02, 2017 5:47 pm, edited 3 times in total.
    Cartier Inferni
    fideli certa merces



    Inferni
    DEAD
    User avatar
    Luperci Mate to Jehan Multiple Co-Ranks Level III Immunes
    fire on the hillside
    sinner

    POSTED: Tue Apr 22, 2014 9:44 am

    332 → Out of Character text

    Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam sollicitudin metus id risus porta in eleifend magna molestie. Fusce quis velit metus. Integer egestas nibh dignissim neque pellentesque rhoncus. Vestibulum ut sapien sed risus aliquet posuere non in nulla. Cras convallis quam vitae enim consequat nec tincidunt tortor ultricies. Curabitur non ligula eget lectus gravida condimentum sed vitae nisi. Curabitur luctus, ligula eget rhoncus dapibus, lacus metus eleifend nisi, a rutrum libero massa vel lacus. Nam at enim sed orci blandit sagittis. Duis nisl ipsum, lobortis a volutpat ac, suscipit sagittis enim. Proin tristique, neque ac pretium accumsan, felis risus consequat mauris, eget porttitor nisi eros quis felis. Ut varius ultrices luctus.

    Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam sollicitudin metus id risus porta in eleifend magna molestie. Fusce quis velit metus. Integer egestas nibh dignissim neque pellentesque rhoncus. Vestibulum ut sapien sed risus aliquet posuere non in nulla. Cras convallis quam vitae enim consequat nec tincidunt tortor ultricies. Curabitur non ligula eget lectus gravida condimentum sed vitae nisi. Curabitur luctus, ligula eget rhoncus dapibus, lacus metus eleifend nisi, a rutrum libero massa vel lacus. Nam at enim sed orci blandit sagittis. Duis nisl ipsum, lobortis a volutpat ac, suscipit sagittis enim. Proin tristique, neque ac pretium accumsan, felis risus consequat mauris, eget porttitor nisi eros quis felis. Ut varius ultrices luctus.

    Last edited by Cartier Inferni on Sat Sep 02, 2017 5:47 pm, edited 1 time in total.
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    fire on the hillside
    sinner

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