Loaded God Complex
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Bastion Hallow
Quick Facts
Full NameBastion Hallow
Name Meaningman from Sebasta; to make holy
Name OriginOld Greek; Middle English
NicknamesNone
BirthdateOct. 31st/Nov. 1st 2009
Age2 years
LuperciOrtus
Species100% Hudson Bay Wolf
Soul GradeChaotic
Home & RankSalsola; Arbiter
Physical Appearance
General
EyesDark Green-Grey
ColorationBrown with reddish tint covering most of his body and pale cream cream cheeks and throat as well as dark nose, ear, mane, and tail tip
Form PreferenceOptime
Height & WeightLupus: 20" tall; 2'0" long; 40 lbs
Secui: 26" tall; 3'0" long, 80 lbs

Optime:5'4" tall; 100 lbs
Clothingpanties when leaving Salsola otherwise none
AccessoriesNone
ScarsNone, given by No one
TattoosPelvis, Hand of Eris
PiercingsNone, nothing
Personality
Demeanor Spoiled and childlike in his mannerisms. He enjoys playing in devious ways most of all. Value of life is typically judged on level of entertainment.
TraitsChildlike, Needy, Spoiled, Playful, Underestimated
Speech
General Style Feminine sounding voice and clipped sentences
Expressions• *Giggle*

• Mine?

• Play?
Beliefs & Ideals
SexualitySadistic Voyeur
Religion Drinking the blood of the dead adds their lifespan to yours
Prejudices Those that bore him
General Philosophy Another ? years of health and youth.
Lifestyle & Behavior
ResidenceTower in the Ruins
Favorite HauntsSalsola, Drifter's Bay
HobbiesPlaying
HabitsGiggles often
SubstancesBlood
Abilities
SkillsTorture: Many methods, all used to extract information

Deceptive: Has an nonthreatening appearance

Rituals: Partakes in blood rituals to extend his own life and youth
StrengthsTorture, deceptive
WeaknessesPhysical fights
Family
AncestryMaternal Grandmother: Name

Maternal Grandfather: Name

Mother: Eventide Hallow

Paternal Grandfather: Trachea Hallow

Paternal Grandmother: Impale Hallow

Father: Citadel Hallow
GenerationSiblings:

__ Reaper (M), Vale (M), Twilight (F)

Cousins:

__ Name (M/F)
Childrenby Janos Russo

__ Enigma Hallow (M; Adopted)
DescendentsGrandchildren by Character Name

__ Grandchild1, Grandchild2, Grandchild 3
History
RelationshipsSouls

__ Character — Significance
CombatSouls

__ Character — Significance

- Born in Port Nelson
- There is controversy over his actual birth date
- Runt of his litter and was never expected to survive
- His own neglect led him to act out against his younger siblings
- These actions led him to being exiled
- During his exile he met Janos and claimed him
- Ended up meeting Eris at some point
- Came to 'Souls after Janos sent word back to him
- Just learning to shift
- Joined up with Salsola
Blank character sheet courtesy of Sie. Character © Sylvey
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#2
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Bastion Hallow

'Souls Wiki Profile

Detailed Profile
Archived Threads


  1. the sky above us shoots to kill (May 7, 2011)

    Bastion enters the Drifter's Bay area with Janos for the founding of Salsola. He ignores the others that are there in order to present his gifts of fox kits to the leaders.


  2. haruspex (May 10, 2011)

    Bastion follows the scent of blood to the north of Salsola. There he runs into Tlantli and requests the food but she denies it. After a bit more talking it is agreed that Bastion could have a portion if cotona is allowed to be performed. He quickly ends up agreeing and lays back at her guidance. He watches as the mark is made and ends up licking up his own blood, from his body and the blade, as well as that which was spilled of the animal.


  3. River of Blood (May 11, 2011)

    Bastion is out exploring the Halycon Mountain area. He ends up spotting someone named Chardonnay hunting a goat. He tries to get a closer look and ends up hurting his hand on a sharp rock. The male comes down and fixes up his hand for him.


  4. Fresh Water Messiah (May 12, 2011)

    Bastion heads to Pictou Falls for a day of play. He enjoys leaping from the top of the lowest waterfall and into the pool of water below. His play ends up interrupted by a scarred figure on the bank. He climbs out of the water to sit and talk with the man, enjoying the appearance of his scars.


  5. The Silent Whisper (May 13, 2011)

    Bastion runs across a female with a deer. he asks for it but is denied. She grows aggressive and so he leaves since he doesn't have Janos around to fight for him.


  6. Panty Raiders (May 14, 2011)

    Bastion makes a trip to Halifax with Janos. They comes across a neighborhood and enter a house to find something for Bastion to use to cover up his mark. Bastion ends up finding panties as well as an odd toy while looking. he questions Janos about them and gets an explanation of the uses. He ends up taking the panties with them when they leave to go back to Salsola.


  7. Child of the Flowers (May 16, 2011)

    Bastion is out playing in the field of flowers when Janos comes upon him. He ends up spending some ultra special playtime out int he field with Janos.


  8. Pretend a Little Longer (May 18, 2011)

    Bastion is in the Snake territory of Salsola and found a fisher. He managed to catch the animal and get it tied down so that he could do a live autopsy on it. He ends up cutting it open and poking around at the organs but ends up making a mistake and killing the animal.


  9. Why Should I Care? (May 26, 2011)

    Bastion is in the Drifter Bay area and encounters another male. After laughing at him for his stumble Bastion approaches. He ends up placing himself onto the other's lap. He ends up using the other's guilt to get him to do what he want, most specifically progressive touches to certain areas of the anatomy.


  10. You Know I Make You Wanna SCREAM (June 1, 2011)

    Bastion is in Sunflower Sunsets and meets up with Panda and Venom. They end up questioning him and his reason for attempting to piece back together a rabbit that he had taken an organ out of. After he forced Panda to try to fix the rabbit they move onto the discussion of where each had come from.


  11. Toast to Tomorrow, Forever We'll Last (June 2, 2011)

    Bastion is back in the Dampwoods area. He runs into a strange fellow with a wagon. The other has scars covering his body which Bastion had to lick and, of course, wanted to do more with. He ends up learning the basics of sewing from this guy whom refused to speak.


  12. Enclave, Entrap, Entertain (June 3, 2011)

    Bastion is given the task to find an enclave in order to conduct interrogations outside of Salsola in. He brings Janos with him to help him look since the leaders didn't want to know where the location was. Bastion ends up liking the area of Parrsboro Harbour. He favors the inlet and the tides in order to hide the bodies and Janos finds a house with a wine cellar beneath the basement that would be perfect to use. After deciding on the area and place they return to Salsola to let the leaders know they had found a place.


  13. A toy for you (June 8, 2011)

    Bastion makes his way down to Halifax all by himself. He looks for panties but is found by someone working in the area and is led to the other's supply cart. He looks through the other's things, wanting to know about it all. he ends up being given a dagger with a green jewel at the top of the hilt with vines and flowers winding around the hilt itself.


  14. The waking kind of dream (June 12, 2011)

    Bastion wanders the Drifter bay area. While walking along the beach and near the water he comes across a female by a fire. He pesters her about what she is doing and they sit and talk for a bit before he returns to Salsola.


  15. Mission: Seek, Capture, Destroy (June 15, 2011)

    Two wolves trespass onto Salsola lands and Bastion chases them out along with Tlantli. They corner the duo at the base of the mountains after the leader gets injured. Bastion ends up placing himself between Tla and the trespassers in what seems to be an attempt to save them. Bastion ends up using what bit of trust he gains to lead them to the enclave where he tortures the injured party for information before killing him and bringing back the tail for Sirius.


  16. The Last Supper (June 16, 2011)

    Bastion attends the Last Supper where he is given a special bowl of meat to eat. When the slave he had captured acts up he is quick to cut out his tongue and force feed it to him. Announcements are then made and Bastion offers his bowl of raw meat to Eris at the knowledge that she is having pups.


  17. Joining (July 5, 2011)

    Bastion meets up with his sister and tells her how to get to Salsola. He ends up meeting her at the border and talking to her. They talk a bit, Twilight confirming that she wishes to be a slave just to be close to her brother.


  18. Pitter Patter Splish Splash (July 9, 2011)

    Bastion ends up finding a turtle to play with. Denver comes along and Basti convinces him to feed the turtle sticks so that he could pull it out of its shell. It took a bit of persuasion but finally it opens and Bastion tears apart the turtle.


  19. Moving On (July 25, 2011)

    Bastion is chasing a stitched up animal and runs into Xochime. He confuses her for a slave because of the ring in her nose. She denies being a slave and removes the ring but he forces her to place it back in and do his bidding.


  20. world be damned and move forward (August 27, 2011)

    Bastion spots someone near the borders of Salsola. Between him and Itachi they manage to catch Cassius and make him a slave.


  21. Stir up the fire, and breath out the pain. (September 5, 2011)

    Bastion and Janos intercept a trespasser and chase him off.


  22. Enigma (September 16, 2011)

    Janos ends up finding an abandoned pup and brings it back to Salsola. He ends up talking Bastion into keeping it. Talk of being a family takes place and plants the idea of mateship in Bastion's head.


  23. Viral is the truth (September 17, 2011)

    Bastion gets frustrated by Enigma not eating and is unable to understand why since he continues to cry. Eris happens along and finds him. She explains that Enigma needs milk and takes the pup to nurse him. They ends up talking about what Janos meant by being family and she helps Bastion come to the decision of being mates with Janos. They also work out a schedule to bring Enigma by for feedings, later switching to a bottle system.


  24. another madman done struck again. (September 18, 2011)

    Bastion goes out into Drifter Bay on a family outing with Janos and Enigma. He ends up running into his brother, Reaper, and learns that Enigma is actually his son. His refuses to give Enigma back and Reaper, learning that he was replaced, leaves. Before Reaper leaves Bastion instructs him to make more puppies and bring them back.


  25. Speak No Evil (September 19, 2011)

    Bastion goes to the slave quarters in which to punish Darijus. He ends up being interrupted by Liliya and Darijus manages to get away. They talk over what the slave has done wrong and other such concerns.


  26. Someone like me. (September 24, 2011)

    Bastion meets up with Ataxia near Eris's home and he sits and talks with her. He ends up letting Enigma down to play with her.


  27. Tastes Like... (October 5, 2011)

    Bastion takes some of the flowers that he uses to scent himself with and brings them to the garden in order to try and transplant them.


  28. But then I was found (October 23, 2011)

    Bastion takes Enigma out to play and ends up losing him. A lone wolf ends up finding enigma and returning the pup to Bastion.


  29. Special Delivery (November 2, 2011)

    Bastion brings a beaver tail and a muskrat tail to Sirius to add to his collection.


  30. Penny for your thoughts (November 3, 2011)

    Bastion instructs Janos to go find a present to bring to Inferni. He ends up meeting up with Janos at the borders to the coyote clan, Janos having brought a moose. Bastion gets distracted by a bloody skull on a stake and licks it, getting caught. A few rough words are exchanged and Bastion apologizes then explains that he brought a present to help with preparation for winter.


  31. Contest (November 5, 2011)

    Bastion meets with an idiot female that makes him kill a lemming then steals it to eat for herself.


  32. You don't know what they do to guys like us (November 6, 2011)

    Bastion heads into Halifax and finds the Central NS Correctional Facility. While there he finds a bin and places in a bunch of sheets and blankets as well as other supplies to take back to Salsola.


  33. Luxuries Abound (November 8, 2011)

    Bastion brings back his hoard from Halifax and passes it out among the slaves, starting with Twilight.


  34. Pieces for Paupers (November 8, 2011)

    After passing out the blankets among the slaves he offers them up to the rest of the pack.


  35. What Is Left Behind (November 21, 2011)

    Bastion is trying to sleep after the ritual and ends up woken up in the early morning hours. He follows the sound to where the loner was murdered but sees nothing though he continues to hear the noise. Turns out the area had bee haunted by the spirit of the loner.


  36. All Shades of Grey (November 21, 2011)

    Bastion returns to the area where the loner had been slaughtered for ritual means and ends up coming across a seal pup.


  37. Trials and Tribulations (December 17, 2011)

    Bastion ends up finding a loner caught in the traps at the borders after Enigma informs him of what has happened. He ends up alerting Janos of what is going on. He gets Janos to remove the loner from the trap and take him to the enclave. He uses it as an opportunity to show Enigma what they do, using the torture as family bonding time.


  38. none

    None.



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#3
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Achievements
Bastion's Tracker

Bastion Hallow → Rank Advancement · The Catacombs · Pack Game
  1. Rank Advancement

    Status: 02 / 02 Levels Achieved

    Interrogante. Italian, interrogator. A master rank. The Interrogante is in charge coercing information from those who do not wish to give it up. Although generally only deployed in extreme or desperate situations, the Interrogante is expected to be aware of the finer points of obtaining information from even the most stalwart canines. In addition, as the Salsolian canines are wary of inviting those they wish to interrogate over the borders, the Interrogante is required to maintain a small and very private enclave away from Salsola territory, where they will conduct their interrogations.


    1. First Level Advancement

      Locate an enclave away from Salsola itself that would be of appropriate distance where your character can conduct their interrogations. You should bring a Salsola member of trust (i.e., Confidant or above) along with you. Encountering a Loner or other pack member is an automatic fail (unless the Loner is an NPC who is promptly captured and practiced upon).


      1. Enclave, Entrap, Entertain: Bastion heads away from Salsola and walks down the coast. He finds the town of Parrsboro and the harbour that is it named for. He decides to claim the spot for himself.

    2. Second Level Advancement

      Prove your character's ability to extract information.


      1. Mission: Seek, Capture, Destroy: Bastion finds trespassers in Salsola and ends up following them out to capture and question them.

  2. The Catacombs?

    Status: 04 / 28 In Character Catacombs Achieved

    Basic Play

    1. Pink: Find a Mate

      Mate's Name

    2. Green: Have puppies

      Litter DOB + Names

    3. Cross: Rescue Someone

      Thread Name: Thread Description

    4. Yellow: Lose a fight

      Thread Name: Thread Description

    5. Red: Win a fight

      Thread Name: Thread Description

    6. Henna Red: Participated in five All Welcome threads

      #1, #2, #3, #4, #5

    7. Burgundy: Turned a non-Luperci into a Luperci OR was turned from a non-Luperci into a Luperci

      Thread Name: Thread Description

    8. Rust: Participate in five threads in Halifax, Yarmouth, or Barrington

      #1, #2, #3, #4, #5

    9. Olive Green: Visit three foreign pack territories and thread there (Loners can consider all packs foreign!)

      #1, #2, #3

    10. Light Green: Finish a thread in every playable territory
      1. The Waste
      2. Drifter Bay
      3. The Dampwoods
      4. Arachnea's Revenge
      5. Quartz Shoreline
      6. Whisper Beach
      7. Overgrowth Sunrise
      8. Ethereal Eclipse
      9. Shattered Coast
      10. Shiloh Hills
      11. Halifax
      12. The Trenches
      13. Serena Reserve
      14. Beast's Grin Peninsula
      15. Yarmouth and Barrington
      16. Fellmoor Swamp
      17. Halcyon Mountains
      18. Aelcrest Shore
      19. Withered Realms
      20. The Blacklands
      21. Concrete Jungle
      22. Isthmus of Chignecto
      23. Wabanaki Coast
      24. Miramichi Wilderness
      25. Saint Croix Highlands
    11. Forest Green: Finish a thread in every playable subterritory
      1. Sunflower Sunsets
      2. Millstone Village
      3. Musquodoboit Valley
      4. Dawn's Breath
      5. The Sugarwoods
      6. Moonstone Lakes
      7. Berwick & Wolfville
      8. Flanders Fields
      9. Witch's Cauldron
      10. Rabbit Lake
      11. Hydrostone District
      12. Thornhill District
      13. Spring Heights
      14. Greater Halifax
      15. Blackmoor Castle
      16. Grandfather's Tears
      17. Mersey Lagoon
      18. Clements Park
      19. Wolf's Peak
      20. Des Rêveurs
      21. Highway 103
      22. Vapor Sound
      23. Spear Headlands
      24. The Ashlands
      25. The Oasis
      26. Serene Sands
      27. Howling Caverns
      28. Stellarton Mines
      29. Pictou Falls
      30. Phosphagos Foothills
      31. Colchester Quarter
      32. Wentworth Valley
      33. Arisaig Shoal
      34. Cobequid Foothills
      35. Ames de la Mort
      36. Moaning Wood
      37. Yawrah River
      38. Haunted Forest
      39. Death Mountains
      40. Devil's Shoreline
      41. Skeletal Sanctuary
      42. Amherst
      43. Black River Reserve
      44. Fort Cumberland
      45. Fundy National Park
      46. Commune of the Salmon
      47. Grand Lake
      48. Miramichi Valley
      49. Camp Gagetown
      50. Mount Oromocto
      51. Cape Hopewell
      52. Saint John
    12. Pack Membership

    13. Cadet Blue: Participated in a pack's foundation

      the sky above us shoots to kill: Salsola Formation

    14. Sea Blue: 3 consecutive months (Salsola; August)
    15. Deep Blue: 6 consecutive months (Salsola; November)
    16. Shock Blue: 1 consecutive year (Pack)
    17. Electric Blue: 2 consecutive years (Pack)
    18. Midnight Blue: 3 consecutive years (Pack)
    19. Pack Participation

    20. Sparkling Gold: Be a pack leader or subleader for at least 3 months (Pack)
    21. Cream: Participate in a Pack Hunt

      Pack: Thread Name: Thread Description

    22. Goldenrod: Threaded with three new members of your pack (note: "new member" being someone with less than six weeks of membership in 'Souls)

      Thread Name: Member Name

      ,

      Thread Name: Member Name

      ,

      Thread Name: Member Name

    23. Chocolate Brown: Have a thread with five characters in your pack/group

      Thread Name: Member Name

      , Thread Name: Member Name

      , Thread Name: Member Name, Thread Name: Member Name, Thread Name: Member Name

    24. Purple: Earn a Co-Rank (Interrogante, Salsola)
    25. Magenta: Organize a Pack Thread

      Thread Name: Thread Description

    26. Cadmium: This catacomb is a Leadership Special, meaning leaders can award this catacomb at their discretion to packmembers for IC reasons -- e.g., as a prize for an IC-based contest or as a general incentive for IC participation in the pack. (Leader; Reason)
    27. 'Souls Participation

    28. Adoptable Love: Only adoptable characters are eligible for this catacomb. If your character was picked up from the Open Character list, you can nab this skull!

      Member Name

    29. Emerald: Yearbook Superlative (Year, Superlative)
    30. Starlight: Spotlight Soul (Month, Year)
    31. Sorbet: Participate in the Aniwaya conflict 2011. To earn this catacomb, members from the involved packs have to participate and finish three IC plot threads. For uninvolved loners and other packs not participating in the plot, one ic plot related thread is required

      Thread Name: Thread Description


  3. Pack Game

    Points Grand Total: 804

    1. Purchases
      1. -50 for Residence Claim on 07/15/11
    2. Game Points
      1. 300+ Posts (+3):

        001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 045, 046, 047, 048, 049, 050, 051, 052, 053, 054, 055, 056, 057, 058, 059, 060, 061, 062, 063, 064, 065, 066, 067, 068

      2. 500+ Posts (+5):

        001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 045, 046, 047, 048, 049, 050, 051, 052, 053, 054

      3. 800+ Posts (+8):

        001, 002, 003, 004, 005

      4. 1000+ Posts (+10):

        001, 002, 003, 004, 005, 006

      5. Complete a thread on Salsola territory with at least two other members where instances of Salsolian Culture is featured somehow (+5):

        001, 002, 003

      6. Add an item to Salsola's storage or emergency stores, a communal animal to the stables, or a new plant species to the garden (+5):

        Thread

      7. Start an AW thread in the neutral territories (+5):

        001

      8. Start an AW thread on Salsola territory (+10):

        001, 002, 003, 004

      9. Join a non-mandatory pack activity thread (+10):

        001, 002

      10. Use the Preybot account to control a NPC Loner, Creature, or other non-vital character for a single thread relative to pack purposes (+25):

        ???

      11. Have your character undergo the Cotona ritual and receive the pack mark on their flesh (+25):

        Cotona Ritual

      12. Recruit an outsider to Salsola with at least two IC threads (+50 points):

        Member Name - Thread 1, Thread 2

      13. Organize a pack activity thread or plot involving five Salsolian members and at least one outsider to the pack (+50 points):

        Thread - Description

      14. Update the Salsola History Wiki (+10 points):

        Update

      15. Earn a Job (+15 points):

        Interrogante

      16. Hold two Jobs simultaneously (+10 points):

        Rank

      17. Usurp a Co-Rank via challenging its current occupant (+10 points):

        Rank

      18. Engage in a thread where your character directly engages in their Job's duties (+5 points):

        Rank

      19. Highest cumulative post count within a given month (+15 points):

        July, October

      20. Second highest cumulative post count within a given month (+10 points):

        Month

      21. Third highest cumulative post count within a given month (+5 points):

        May, November, December

      22. Thread Prompts (+10 points):

        Nov. '11 - Prompt #2, Nov. '11 - Prompt #3

      23. Earn an Iztac (First Tier) Co-Rank (+50 points):

        Interrogante

      24. Random Bonus (+5 points):

        December, Survey, Survey, Survey

    3. The Anicombs

      Status: 03 / 19 Anicombs

      1. Xicohtli (Bee):

        Sponsor #1, Sponsor #2, Sponsor #3

      2. Mayate Xoxoctic (Green Beetle):

        ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???

      3. Mayate Chiltic (Red Beetle):

        1. AREA A: “Cosca Iztac” (White)
        2. Borgata Colotl (Area A1) (Scorpion) - Thread
        3. Borgata Tocatl (Area A2) (Spider) - Thread
        4. Borgata Coatl (Area A3) (Snake) - Thread
        5. AREA B: “Cosca Chiltic” (Red)
        6. Borgata Zopilote (Area B1) (Vulture) - Thread
        7. Borgata Tecolotl (Area B2) (Owl) - Thread
        8. AREA C: “Cosca Nextic” (Gray)
        9. Borgata Mayate (Area C1) (Beetle) - Thread
        10. Borgata Xicohtli (Area C2) (Bee) - Thread
        11. AREA D: “Cosca Coztic” (Yellow)
        12. Borgata Tenzontli (Area D1) (Goat) - Thread
        13. Borgata Mazatl (Area D2) (Deer) - Thread
      4. Mayate Coztic (Yellow Beetle):

        ???, ???, ???

      5. Mazatl (Deer):

        Mate

      6. Tenzotli (Goat):

        Thread Name - Description

      7. Tenzotli Iztac (White Goat):

        001, 002, ???

      8. Tenzotli Nextic (Gray Goat):

        Thread Name - Description

      9. Tenzotli Tliltic (Black Goat):

        ???, ???, ???

      10. Tecolotl (Owl):

        Thread Name - Description

      11. Tecolotl Tliltic (Black Owl):

        Dec. '11

      12. Coatl Tliltic (Black Snake):

        Coatl (Snake), Colotl Tliltic (Black Scorpion), ??? (???), ??? (???), ??? (???), ??? (???), ??? (???), ??? (???), ??? (???), ??? (???)

      13. Coatl Coztic (Yellow Snake):

        ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???, ???

      14. Coatl Chiltic (Red Snake):

        ???, ???, ???, ???, ???, ???, ???, ???, ???, ???

      15. Coatl (Snake):

        Arbiter - August

      16. Zopilote (Vulture):

        Thread Name - Description

      17. Tocatl (Spider):

        Thread Name - Description

      18. Tocatl Cahualli (Widow Spider):

        Thread Name - Description

      19. Colotl Tliltic (Black Scorpion):

        Interrogante

      20. Colotl (Scorpion):

        Thread Name - Description



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.achievements-list {clear:both; padding-top:10px;}</style>[/html]
#4
[html]
Points



Active




a dog among kings
+3, +3


Glistening and Glittering
+3, +3, +5, +3


The Last Supper
+3


Cleaning Up
+3, +3, +3


Tells of Time
+8, +3


Nobody loves trouble as much as me
+5, +


The Roles We Play
+10, +3




Archive



the sky above us shoots to kill
+10 = 10 pts


The Silent Whisper
+3, +3 = 6 pts


haruspex
+5, +5, +5, +3 = 18 pts


Panty Raiders
+5, +3 = 8 pts


River of Blood
+5, +5 = 10 pts


Pretend a Little Longer
+3, +3 = 6 pts


Toast to Tomorrow, Forever We'll Last
+5, +3, +3, +3 = 14 pts


A toy for you
+3, +5, +3, +3 = 14 pts


Fresh Water Messiah
+3, +5 = 8 pts


The waking kind of dream
+3 = 3 pts


Joining
+5, +5, +3 = 13 pts


Why Should I Care?
+3, +3, +3, +5, +10 = 24 pts


Mission: Seek, Capture, Destroy
+5, +5, +10, +5 = 25 pts


The Last Supper
+3, +5, +5, +5 = 18 pts


You Know I Make You Wanna SCREAM
+5, +3, +5, +5, +5 = 23 pts


Moving On
+3, +3, +5, +5 = 16 pts


But then I was found
+3 = 3 pts


Pitter Patter Splish Splash
+5, +3, +3, +3, +3, +3 = 20 pts


Stir up the fire, and breath out the pain.
+3, +3, +5 = 11 pts


world be damned and move forward
+5, +5, +3 = 13 pts


Someone like me.
+3, +5, +3 = 11 pts


Tastes Like...
+5, +5 = 10 pts


You don't know what they do to guys like us
+5 = 5 pts


Luxuries Abound
+3 = 3 pts


another madman done struck again.
+5, +5, +5, +3 = 18 pts


Child of the Flowers
+3, +3, +5, +5, +5, +5, +3, +3, +3, +3, +3, +3, +3, +3, +3 = 53 pts


Enigma
+5, +5, +3 = 13 pts


Penny for your thoughts
+10, +5, +5 = 20 pts


Trials and Tribulations
+3 = 3 pts


All Shades of Grey
+3 = 3 pts


What Is Left Behind
+3 = 3 pts


Viral is the truth
+5, +5, +8 = 18 pts


Speak No Evil
+5, +5, +3 = 13 pts


Contest
+3, +3, +3 = 9 pts


Special Delivery
+5, +3, +5 = 13 pts


Pieces for Paupers
+5, +5 = 10 pts




Total: 529 points



Game Points




Have your character undergo the Cotona ritual and receive the pack mark on their flesh
+25


Complete a thread on Salsola territory with at least two other members where instances of Salsolian Culture is featured somehow
+5


Highest cumulative post count within a given month. - July
+15


Earn an Iztac (First Tier) Co-Rank - Interrogante
+50


Highest cumulative post count within a given month. - October
+15


Third highest cumulative post count within a given month. - November
+5


Start an AW thread on Salsola's territory
+10


Start an AW thread on Salsola's territory
+10


Start an AW thread in the neutral territories
+5


Random Activity Bonus - December
+5


Start an AW thread on Salsola territory
+10


Start an AW thread on Salsola territory
+10


Complete a thread on Salsola territory with at least two other members where instances of Salsolian Culture is featured somehow
+5


Join a non-mandatory pack activity thread
+10


Complete a thread on Salsola territory with at least two other members where instances of Salsolian Culture is featured somehow
+5


Join a non-mandatory pack activity thread
+10
Spotlight - Dec. '11
+25


Third highest cumulative post count within a given month - Dec. '11
+5


Survey
+15


Earn a Job - Interrogante
+15


Nov. '11 - Prompt #2
+10


Nov. '11 - Prompt #3
+10



Total: 275 points



Grand Total: 804 points

[/html]
#5
[html]
Thread Prompts



January '12



Have a thread with one of our current NPC Slaves. The slave should be performing some kind of duty, whether specific and personal to your character or for the benefit of Salsola as a whole. Alternatively, thread with another member of Salsola to discuss slavery within Salsola.



Unable to be completed



Learn about the religious beliefs of a fellow member. Your characters can discuss the "official" beliefs of the pack or the member's personal beliefs. Your characters can debate or find harmonious agreement; the thread's central idea, however, should focus on spirituality.



Unable to be completed



Engage in a thread where your character scouts Salsola's borders. Your character should concentrate on marking the borders or scouting them for any peculiar scents. Perhaps one of the traps along our border has been broken?



Unable to be completed



A winter storm struck during the night, blanketing Salsola with a considerable amount of snow. While the blizzard's conditions have passed, the snow is fresh and pristine. You can play with a fellow Salsola member or you can use the snow to your hunting advantage for this prompt.



Unable to be completed



Signorino Challenge: One of the slaves has been acting strange recently, and his or her health seems to be ailing. Your character must attend to this slave and ensure their survival. You may wish to collaborate with the Curandero co-rank, if someone has this position.



Unable to be completed



Slave Rank Challenge: Engage in a thread where your character does something against the slave cultural codes. They may or may not be caught performing this action. Be prepared for retribution if they are caught!



Unable to be completed



December '11



During the winter months, the Grey seal gives birth. Young calves are often stranded on the beaches after becoming lost, and make for an easy meal. Sealskin can be used to make waterproof clothing and other items; seal meat is also consumable and would be an interesting diversion from the usual.



Unable to be completed



Thread with someone of the Associate rank and help them become acclimated to the pack. Your character should welcome them to Salsola and accept them as potential family; however, your character should also be quite firm in establishing the culture and societal expectations of the pack. If there is no one of the Associate rank within the pack, assist a youth of the Bambino rank in learning a new skill or perfecting an old one. If there is no one of the Associate or Bambino rank, have a thread with a slave -- NPC or played.



Unable to be completed



How about an encounter with something of the supernatural? As per the Supernatural guide on the RP Guide, your character can encounter ghosts and spirits. Have a thread interacting with one of these -- if your character does not believe in the supernatural and cannot see ghosts, you can still do this prompt! It might make for a strange or fun experience for your character to remain ignorant of a spirit if your thread partner's character can see it!



Unable to be completed



An icy fog has settled over Salsola's territory, coating most of it with a sparkling shine. The air itself seems almost frozen today, though it's not so bitterly cold as to stay inside and miss the scenery outside!



Prompt #4



Vedetto Challenge: During a routine check of the various traps situated outside of Salsola's borders, your character finds a Loner caught in one of them. Decide this NPC character's fate based upon their actions.



Unable to be completed



Bonus Challenge: Screw up in some way! Show weakness to a lower-ranked canine or commit a more serious offense. Be prepared for retribution!



Unable to be completed



November '11



The slaves must be prepared for the coming cold. Make sure they have enough blankets or warm clothing, and be certain their living quarters in the Borgata Coatl is to specifications.



Unable to be completed



Various Salsola members have purchased their residences via the Salsola game. Have a thread where your character delivers a gift to their residence. Note that the owner of the residence needn't necessarily be present in the thread; you can have a thread with someone else where your character drops off the item at the residence and simply let the resident canine know via PM about their gift.



Prompt #2



Smear your character with some scent-concealing plants and have them visit up on a foreign pack -- check how their preparations are for winter, and evaluate their stores for the coming months. You may want to butter up this potential pack with a small gift, presented under the guise of helping them to prepare.



Prompt #3



Help a fellow member ready their den for winter: bring them some blankets, help them dig a wintering den, or even re-build parts of their home.



Prompt #4



Curandero Challenge: Salsola is always in need of plants and other healing mechanisms. Either travel to Halifax to procure some abandoned supplies, collaborate with the Mietitore for some plant-based supplies, or otherwise obtain medicinal supplies for your character.



Unable to be completed



Bonus Challenge: Attempt to advance through the Salsola ranks by force: challenge someone ranked above you for their rank, usurp a Co-Rank, or attempt a betrayal of another Salsola member by divulging personal information.



Unable to be completed


[/html]
#6
[html]
Spent Points



-50 for residence




Enclave, Entrap, Entertain
+5, +16, +8, +8, +8 = 45 pts


Third highest cumulative post count within a given month. - May
+5

[/html]
#7
[html]
Avatars



© Kitty



Lineart © Kiri, Coloring © J



© J

[/html]
#8
[html]
Images



© Sie


© Sie



© J

[/html]
#9
[html]
Signatures



© Marie



© J



© Requiem

[/html]
#10
[html]
Table #1



I AM NOT OKAY

Table & Coding © Hickey

I DON'T PRETEND TO BE

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis congue nisi ut nunc adipiscing eget vulputate quam mollis. Aliquam a urna vel nibh euismod scelerisque vitae in nisl. Maecenas ac est tortor, ac sollicitudin odio. Nunc bibendum iaculis ultrices. Nulla at felis non velit egestas imperdiet. Maecenas ultrices dapibus libero facilisis placerat.


"Speak"


[/html]
#11
[html]
Table #2

BURNING THEIR LIES
Table & Coding © Hickey

BURNING MY DREAMS

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis congue nisi ut nunc adipiscing eget vulputate quam mollis. Aliquam a urna vel nibh euismod scelerisque vitae in nisl. Maecenas ac est tortor, ac sollicitudin odio. Nunc bibendum iaculis ultrices. Nulla at felis non velit egestas imperdiet. Maecenas ultrices dapibus libero facilisis placerat.



"Speaks."


[/html]
#12
[html]
Table #3



Table & Coding © Vannah



Are you afraid to sleep
Are you scared there's no stability
Are you afraid of your own fragility

To mend
When you're think you're breaking
To strength
When you know you're shaking
To pray
When your back's against the wall

It's only fear after all

Are you scared of the end
Are you scared to begin
Are you scared of the start
Do you think they'll break your heart
Do you think they'll break your heart


[/html]
#13
[html]
Table #4

Table & Coding © Bobbi & Kiki


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis congue nisi ut nunc adipiscing eget vulputate quam mollis. Aliquam a urna vel nibh euismod scelerisque vitae in nisl. Maecenas ac est tortor, ac sollicitudin odio. Nunc bibendum iaculis ultrices. Nulla at felis non velit egestas imperdiet. Maecenas ultrices dapibus libero facilisis placerat.


“Vivamus eu ante sed massa rutrum tincidunt.” Nulla fermentum interdum ante sed cursus. Donec et massa eget erat interdum pharetra quis id eros. Praesent in leo ut magna vulputate blandit quis non eros. Fusce ultricies, justo quis bibendum scelerisque, leo metus condimentum leo, nec consequat metus ante in elit. Curabitur quam odio, auctor nec ultrices et, mattis a augue. Curabitur id enim id orci mollis luctus. Duis id velit ac nulla cursus ornare sit amet quis turpis.



<style>

.bashollow {margin:0px auto;width:450px;border:none;padding:10px;font-family:times new roman, sans-serif;font-size:13px;line-height:16px;letter-spacing:.5px;text-align:justify;margin-top:15px;background-image:url(http://img.photobucket.com/albums/v312/ ... /U7RnS.png);background-position:top middle;background-color:none;background-repeat:no-repeat;padding-top:151px;}
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[/html]
#14
[html]
Table #5

Table & Coding © Kiki

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc at felis turpis, non tempus turpis. Vivamus tristique lacus eget diam interdum mollis. Donec metus turpis, pharetra tempus laoreet eu, rutrum vitae nisi. Praesent iaculis, mauris ut volutpat convallis, nisl libero pellentesque purus, ac tincidunt velit nisi vitae eros. Fusce a magna neque. Sed ut dignissim justo. Integer bibendum arcu vel sapien hendrerit in ultrices eros tincidunt. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Phasellus aliquet quam nec libero lobortis ullamcorper. Ut id velit nec lorem vestibulum fermentum ut sit amet augue. Vivamus quis quam ut magna viverra blandit eget eget velit. Sed fermentum, justo at volutpat fringilla, nisl tellus accumsan massa, nec ullamcorper lectus lacus sit amet dolor. Curabitur enim sem, gravida eget mollis vitae, venenatis at est. Proin ac accumsan lacus. Sed imperdiet lectus eros, pretium elementum nibh.



We are all prey here
BASTION HALLOW
#000
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</style>[/html]
#15
[html]
Table #6

Table & Coding © Cait


Aliquam erat volutpat. Vestibulum condimentum tempor malesuada. Nam nibh magna, tempor in ornare elementum, eleifend a sem. Vivamus eget fringilla sapien. Duis commodo justo sit amet nisl varius tempor. Morbi condimentum leo ut ante rhoncus accumsan. Suspendisse ac ullamcorper turpis. Duis ornare consequat eleifend. Quisque euismod facilisis sapien.


Curabitur tristique rutrum ornare. Nullam dignissim tortor eu erat commodo semper. Cras dapibus, dui ac feugiat varius, magna sapien condimentum quam, in hendrerit mauris lectus non lectus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Sed lectus sapien, tincidunt feugiat sagittis vitae, commodo quis est. Mauris tincidunt bibendum arcu, a ultrices justo hendrerit eu. Duis quis lectus sed mi venenatis sodales.

<style type="text/css">
.bastyy b {font-weight:bold; color:#6c3a2d; letter-spacing:1px; text-shadow: 0.1em 0.1em 0.2em #3f170d; }
.bastyy p {text-indent:0px; padding:5px 16px; margin:0px;}
.bastyy {margin:0 auto; width:420px; background-color:#3f160c; background-image:url(http://img.photobucket.com/albums/v312/ ... b8lr95.png); background-position:top center; background-repeat:no-repeat; border:1px solid #0b052c; padding: 260px 0px 7px 0px; font-family: Georgia, serif; font-size:12px; color:#965a4c; text-shadow: 0.1em 0.1em 0.2em #; letter-spacing:.6px; word-spacing:.9x; line-height:13.3px; text-align:justify;}
</style>
[/html]
#16
[html]
Table #7

Table & Coding © Nuki

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla ut ipsum ut sem posuere adipiscing. Proin aliquam lectus diam, id dictum nunc. Maecenas in augue tortor, sed viverra libero. “Morbi urna eros,” facilisis id malesuada a, auctor eget est. In hac habitasse platea dictumst. Ut neque nulla, dignissim ut viverra ac, vehicula vitae neque. Aenean vel libero a nibh luctus volutpat et sed ligula.


This is another paragraph because that's what I do. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla ut ipsum ut sem posuere adipiscing. Proin aliquam lectus diam, id dictum nunc. Maecenas in augue tortor, sed viverra libero.


Nuki is great and that rhymes with plate which sounds like go to bed Nuki! Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla ut ipsum ut sem posuere adipiscing. Proin aliquam lectus diam, id dictum nunc. Maecenas in augue tortor, sed viverra libero.


Just showing more examples of paragraph starters. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla ut ipsum ut sem posuere adipiscing. Proin aliquam lectus diam, id dictum nunc. Maecenas in augue tortor, sed viverra libero.


<style type="text/css">
.BabyDollTableSkull b {font-weight:bold; color:#806d6d; font-size:16px; letter-spacing:.5px; font-family:Garamond, Book Antiqua3, Palatino; text-shadow:1px 0px 1px #000000;}
.BabyDollTableSkull .ooc { font-style:italic; padding:0px; font-family:verdana, sans-serif; font-size:11px;}
.BabyDollTableSkull p {text-indent:25px; padding:5px 17px 10px 17px; margin:0px;}
.BabyDollTableSkull {margin:0px auto; width:502px; background-color:#270d0d; background-image:url(http://img.photobucket.com/albums/v312/ ... /iX1gb.jpg); background-position:bottom center; background-repeat:no-repeat; border:0px solid #000000; padding: 10px 0px 25px 0px; font-family:Verdana, Verdana, Geneva, sans-serif; font-size:12px; color:#8a0404; line-height:16px; letter-spacing:.5px; text-align:justify;}
.BabyDollTableSkull p:first-letter {font-size:20px;font-weight:normal;font-family:'IM Fell Double Pica SC';}
</style>
[/html]
#17
[html]
Table #8

Α
Ω

Word Count → 310 :: Table & Coding © Tammi


Broken glass is luxury; Friendly fires are alchemy

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam sollicitudin metus id risus porta in eleifend magna molestie. Fusce quis velit metus. Integer egestas nibh dignissim neque pellentesque rhoncus. Vestibulum ut sapien sed risus aliquet posuere non in nulla. Cras convallis quam vitae enim consequat nec tincidunt tortor ultricies. Curabitur non ligula eget lectus gravida condimentum sed vitae nisi. Curabitur luctus, ligula eget rhoncus dapibus, lacus metus eleifend nisi, a rutrum libero massa vel lacus. Nam at enim sed orci blandit sagittis. Duis nisl ipsum, lobortis a volutpat ac, suscipit sagittis enim. Proin tristique, neque ac pretium accumsan, felis risus consequat mauris, eget porttitor nisi eros quis felis. Ut varius ultrices luctus.


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam sollicitudin metus id risus porta in eleifend magna molestie. Fusce quis velit metus. Integer egestas nibh dignissim neque pellentesque rhoncus. Vestibulum ut sapien sed risus aliquet posuere non in nulla. Cras convallis quam vitae enim consequat nec tincidunt tortor ultricies. Curabitur non ligula eget lectus gravida condimentum sed vitae nisi. Curabitur luctus, ligula eget rhoncus dapibus, lacus metus eleifend nisi, a rutrum libero massa vel lacus. Nam at enim sed orci blandit sagittis. Duis nisl ipsum, lobortis a volutpat ac, suscipit sagittis enim. Proin tristique, neque ac pretium accumsan, felis risus consequat mauris, eget porttitor nisi eros quis felis. Ut varius ultrices luctus.

<style>
.heraldictxt-box {background-position: top center; width:106px; height:200px; float:right; margin:3px;font-size:9em;line-height:90px }
.heraldictxt {font-family:'times new roman', times, serif; font-size: 14px; letter-spacing:0px; word-spacing:2px; text-align: left; margin:0px 25px;}
.heraldictxt p.ooc {font-style:italic; font-family:arial, helvetica, sans-serif; font-size:12px; text-align:justify; text-indent:0px; padding:5px 5px;}
.heraldictxt p.ooc + p {padding:0px 5px;}
.heraldictxt .wc {text-transform: uppercase; font-weight:bold;}
.heraldictxt .header {font-size:1.2em;font-style:italic;text-transform:uppercase;font-family:arial,helvetica, sans serif;text-align:right;padding-bottom:10px;opacity:0.5; filter:alpha(opacity=50);}
.heraldictxt p {text-indent: 25px; margin:0px; padding:10px 5px;}
.heraldictxt b {letter-spacing:1px; font-family:georgia, serif; font-size:12px; letter-spacing:-.05em;}
</style>
[/html]
#18
[html]
Table #9


Table & Coding © Raze

Word Count → 000


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla malesuada, libero in venenatis volutpat, elit tellus cursus lacus, quis facilisis ligula sapien nec nisl. In sed pellentesque elit. Quisque non velit eu quam ullamcorper lacinia. “Praesent consequat,” odio ut vestibulum bibendum, enim nunc interdum lectus, eget tristique tellus mi id metus. Ut pretium, ligula quis mattis iaculis, tortor mi iaculis leo, non tincidunt orci quam eu elit. Proin viverra auctor justo, vel convallis dui faucibus ac. Nunc vel nulla turpis, ac condimentum sem. Cras porta dolor quis diam pulvinar tempor. Praesent vehicula pulvinar dui, et malesuada orci vestibulum nec. Donec eget pretium odio.


Ut tempus metus a nisl ullamcorper ut dignissim risus gravida. Proin ipsum leo, commodo vitae sagittis porttitor, dapibus a sapien. Morbi tincidunt hendrerit elit, in gravida magna auctor eu. Ut laoreet blandit lacus, a tincidunt sem porttitor non. Etiam mi metus, tempus nec consectetur non, ultrices feugiat sapien. Nulla cursus consectetur suscipit. Sed convallis arcu sed sem blandit quis molestie tellus sodales. Pellentesque venenatis metus et urna lobortis lobortis. Vestibulum porttitor erat ac nibh scelerisque rutrum.


“Morbi tincidunt,” magna lobortis commodo pellentesque, dui erat interdum dolor, sit amet cursus mauris neque eu nisi. Vestibulum dapibus porta tortor eget ultricies. Donec porta faucibus mauris, non dictum augue adipiscing ut. Nunc euismod ante quam, in tempus neque. Mauris magna nisl, semper sed scelerisque vitae, facilisis semper diam. Etiam vel consectetur quam. Etiam non dolor sapien, vehicula consectetur dui. Curabitur dolor neque, pulvinar ut consequat a, iaculis et lorem. Phasellus.


<style type="text/css">
.greenbasti b {font-weight:bold; color:#545832; letter-spacing:1px; text-shadow:#000000 1px 1px 1px;}
.greenbasti p {text-indent:25px; padding:5px 13px; margin:0px;}
.greenbasti {margin:0px auto; width:480px; background-color:#191809; background-image:url(http://i.imgur.com/P6RiP.png); background-position:top center; background-repeat:no-repeat; border:1px solid #000000; padding: 430px 0px 3px 0px; font-family: georgia, sans-serif; font-size:12px; color:#6d6e64; line-height:16px; letter-spacing:.5px; text-align:justify;}
.greenbasti .wordcount {color:#545832; letter-spacing:0px; font-size:11px; font-weight:bold; border-top:1px dashed #6d6e64; text-align:right; padding:0px 5px; text-transform:uppercase; margin:0px 15px 15px 15px; text-shadow:#000000 1px 1px 1px;}
.greenbasti .ooc {font-style:italic; font-size:11px; color:#545832;}
</style>[/html]


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