Father jungle, mother sea
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SWENTZLE BYSTRÖM
Basics



Name Meaning: Village by a stream.

Name Origin: Swedish

Nickname: Swentz

Birthdate: May 5th

Age: 3 years

Luperci: Ortus

Heritage: %75 Canis Familiaris, %25 Canis Lupus

Home & Rank: Loner



Physical Appearance

Height & Weight

Lupus: 130lbs, 25in tall

Secui: 145lbs, 37in tall

Optime 150lbs, 5ft 6in tall

Prefers xOptime form.

General: Though his genes consist primarily of his dog ancestors', Swentzle's build takes more after a wolf's. He is, in fact, very wolf-like, with the heavy-set shoulders and barrel chest of a canine much larger than he really is. He could be one of his cousins in miniature, were it not for his odd coloring and thick coat. His ears and tail, as well, give away his mixed heritage, as the former tends to flop, and the latter curls.

Eyes: His eyes are white-blue, though this is hard to see, as his pupils are normally unusually dilated. This anomaly is because he is mostly blind.

Coloration: His coat, primarily a very dark brown, is actually brindled over most of his body; it consists of blonde, black, and even some reddish-brown hues, to add to his russet fur. His fur is only one solid color—this being black—on his mane, or in Optime form, his hair.

Clothing: In Optime form, Swentzle can be found wearing a loincloth and a wrap, both made of soft, pseudo leather material. The loincloth covers only his front, and the wrap is an odd thing, which wraps around one shoulder and across his chest and back, knotting at the opposite collarbone to leave the same shoulder bare.

Accessories: Occasionally, in Optime form, he will wear strands of feathers which have been tied together in his hair. These strands hang to about his chest, and though he only wears them sometimes, they appear often enough that it's worth mentioning.

Scars: Though the wounds have long since healed, there remain the small remnants of burn marks around and in his eyes. The fur there is shorter and finer than usual, and the area is tender to the touch.

Tattoos: There are a great many tattooed runes carved into his chest, and another tattoo can be found around his upper left arm. The tattoos were cut into his skin, then dyed red, so as to mark him noticeably as a member of the Shikoba tribe.

Piercings: Swentzle has no piercings to speak of.



Personality

General: If one were to describe Swentzle in a word, it would most likely be solemn. One could say he is wise beyond his years, as well, and that perhaps he has a kind heart—but mostly, it would be his solemn nature that struck you first. He rarely, if ever, smiles, and humor of any kind seems to fly over his head. Everything is of the utmost gravity to him; having been thrown into an important role in the tribe at a young age, Swentzle soon learned that adults rarely had time to play, and so gave up useless pass-times completely. Though his demeanor softens around children—and they are most often the ones to see the rare grin—he is also somewhat sad around them, constantly wondering when they'll be forced to grow up.

Though these characteristics are his most prominent, should one happen to get close to him, they may also see a strong, protective side of him that was not previously apparent; though incredibly passive when confronted, should someone else happen to be in a bad situation--particularly if they're already well-known to him, or happen to be his friend--one may see an aggressive, confrontational face that was not there before. Nearly all the fights Swentzle has been in have been on the behalf of others; and the few that weren't were those orchestrated by his tribesmen to hone his skills. When Swentzle says, "I'm not a fighter," he has the track-record to prove it.

Traits: Solemn, wise, kind-hearted, protective, passive.



Speech

General Style: His words often come across as formal and stiff, though he doesn't mean them that way. Rarely will he use conjunctions, though as he becomes more relaxed, so too will his tones.



Beliefs & Ideals

Sexuality: Though he had a mate and child back in the tribe of Shikoba in the south, it also wasn't uncommon for men and women to take same-sex lovers among the tribe. Though he didn't do this himself, he doesn't see anything wrong with it, and has found himself attracted to other men before. You could call him bisexual if you wanted to.

Religion: The Shikoban religion was an odd, twisted thing, which relied mostly on each tribesman doing his or her part to satisfy the Great Spirits and bring about good fortune and health to the tribe as a whole. As the spiritual leader, Swentzle was expected to be in contact with the Great Spirits--who were, in reality, the forces of nature. His religious beliefs still lie with the Great Spirits; with the river, the wind, and the trees. And he believes that listening to what they tell you, and to the spirit of your Instincts, you can bring yourself good fortune.

Prejudices: Swentzle has yet to come across anything to be prejudicial toward; though he hasn't met everyone under the sun, and can't say that he doesn't dislike anyone, at the moment, he hasn't developed such feelings of dislike toward anyone.

General Beliefs: Swentzle has come to believe that, before you can rely on anyone else, you must learn to rely on yourself.



Lifestyle & Behavior

Residence: At the moment, as a Loner, Swentzle has taken up residence in the Dampwoods. He sleeps under the stars, with his companions, the Mountain Lion Fovea, the Barn Owl Citlali, and the Bison Hamza. His fire is always open to passersby, and he's often willing to share a meal, in the hopes that should he ever be in need, the favor will be remembered, and returned.

Favorite Haunts: He makes day trips up to Drifter Bay sometimes, and will travel farther south to Halifax, but the Dampwoods is his primary location.

Hobbies: Swentzle is a spiritual healer and a giver of advice, but also a fire master; often times you can find him performing rituals over a low-burning, smoking flame.

Habits: He burns incense almost constantly, and though there isn't anything particularly intoxicating about the scents, they often give away his position to passersby. It is, in a sense, his way of declaring his tribe and his whereabouts to others; this was a tradition where he came from, and a way to tell friend from foe.

Substances: Aside from his incense, his rabid Chile addiction, and his occasional taste for alcohol, Swentzle doesn't use any substances.



Abilities

Skills: Swentz is quite skilled in the ways of medicine, as well as survival. He knows odd facts, such as what water sources are best to drink from, and has a vast supply of herbs that he'll hand over willingly if a healer proves more skilled than he is.

Strengths: His sense of hearing has become keener due to his lack of eyesight, as has his sense of smell. Though they're not much greater than a normal canine's, he wields them well in the lack of his other sense.

Weaknesses: On top of his partial blindness, one might say Swentzle relies too much on the kindness of others. You could call him naive, and you'd probably be right.



Family

Ancestry:

Maternal Grandmother: Aaliyah

Maternal Grandfather: Jarri

Maternal Aunts: Adamina & Adelia

Maternal Uncles: --

Mother: Hollis


Paternal Grandmother: Ilinka

Paternal Grandfather: Emil

Paternal Aunts: Agnija

Paternal Uncles: Dusan

Father: Uros

Same Generation:

Siblings: Torsten & Utku

Half-Siblings: --

Cousins: Laurits & Parvana

Descendents:

Children: Shevon

Grandchildren: --

Nieces: --

Nephews: Erskine


History

Past Packs & Ranks:

Shikoba

Rank: Zvezdan

Mates:

Anzhela: Mated for almost a year, Anzhela gave him his daughter, Shevon, before tragedy forced Swentzle to abandon his family and head north.

General: Swentzle grew up in the tribe of the Shikoba, and trained to be the Medicine Man. He'd taken over the position by the age of two, but only three months later was forced to give up the job, as a roving group of strangers set fire to the village and he lost most of his eyesight in the attack. He spent enough time there to train his replacement, and then he left, heading north in the hopes that there might be a cure along the way. Sadly, there was none.

A week after settling into an area known to the locals as the Dampwoods, he found himself in need of a wagon and supplies. He went to an area known as Freetown, and there ran into an old friend from a neighboring tribe back home, Antiman. Antiman was pleased to see him, and helped him trade for the things he needed. They swapped stories, and Antiman agreed to bring word of his whereabouts back to the Shikobans, before they parted ways.

Character sheet by Sie
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